Champion and fighter dedication are weak


Rules Discussion

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Pathfinder Maps Subscriber; Pathfinder Roleplaying Game Superscriber
Vidmaster7 wrote:
I am not actually convinced that all the dedications aren't way to strong for what you get out of them compared to regular class feats.

I tend to agree that all MC dedications are very strong choices to replace a class feat. Unless you have a good class feat lined up, they give a lot for a single feat. Especially spellcasting dedications, but even Fighter or Champion dedications give a lot, even if some of the proficiencies are redundant, since they also give you access to class feats that you couldn't otherwise choose from.

It's all a question of trade-offs. Do you take more class feats from your main class, or take a MC dedication for its base additions and the access to class feats from this second class? Tough choices.


As a very objective look from Casters multiclassing into fighter, it's a weak option. Insanely weak and generally not profitable as character design unless you are doing it as pure flair.

Simply put, the Fighter has no feats that are worth it for Casters, they can't land hits and generally don't have the action economy to use things like knock down and such.

The extended weapon selection is easy to replace with ancestry pick ups, or just general training.

However, already martial classes do get some fantastic options classing into fighter. Lunge, Knockdown, Stances are all strong options to help improve specific fighting niches.

So I disagree that fighter is a weak dedication, it's just niche to specific martial builds.

Champion however - Not that weak. If you have intent to use focus points and wear armor, it has particularly strong archetype benefits in fact! The problem is it's strictly limited to good characters right now, which makes it a limited option.

It also suffers from picking picking it up for strictly armor training, of which i can say : Please god release a non champion armored fighter archetype.

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