
Magnu123 |

The animate dead permits you to take an appropriate target and turn it into either a skeleton or a Zombie. I'm wondering which choice is better for a given situation and what the factors are that determine the decision.
From what I can see, the obvious is to use a skeleton for something that already has a high Dex, as the bonuses go in that direction, and to give the zombie template to something that is more strength focused, but that's not really very in-depth. What else should be considered?
...And Go!

Magnu123 |

On that topic, I haven't been able to find the reference about how exactly one changes away from vanilla to fast zombies. I know it involves casting haste or remove paralysis, but how specifically do you apply the spell? it is just added the round after animating the dead? is it before? can it be added after creation? is there an additional cost to cast it? what's the specific mechanic?

TarkXT |

On that topic, I haven't been able to find the reference about how exactly one changes away from vanilla to fast zombies. I know it involves casting haste or remove paralysis, but how specifically do you apply the spell? it is just added the round after animating the dead? is it before? can it be added after creation? is there an additional cost to cast it? what's the specific mechanic?
I've always played it out as increasing the casting time of animate dead to 1 round and using both spells. Not sure what RAW is on this.
So what else is good?
Flaming Skeleton Squirrels.