Additional languages


General Discussion


I understand high intelligence and culture ranks give additional languages but is there a feat for gaining two languages each culture rank? I’m making a Blind Vlaka negotiator and find it difficult keeping up with languages since I have to take both the written and Braille versions of a language.


We can make one up, can't we?

Dark Archive

Pretty sure there's an Envoy talent that does this.

Liberty's Edge

Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber

So far the only thing I have found that does this is the Tempered Pilgrim Theme in the pact worlds book page 77.

Dataphiles

Pathfinder Adventure, Lost Omens, Maps, Rulebook Subscriber; Starfinder Superscriber
Joe Jungers wrote:
Pretty sure there's an Envoy talent that does this.

Skilled Linguist is the Talent, gives bonus languages equal to your culture ranks.


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

And the 3rd and final ability that does this is a Copaxi racial trait.


Question: Is there an actual rule mandating that Braille and written languages require two different language slots?

I know Vlaka get a tactile language, but it seemed pretty clear to me that that was meant to be a tactile equivalent to sign language, allowing blind and deaf Vlaka to communicate with each other.


Nerdy Canuck wrote:

Question: Is there an actual rule mandating that Braille and written languages require two different language slots?

I know Vlaka get a tactile language, but it seemed pretty clear to me that that was meant to be a tactile equivalent to sign language, allowing blind and deaf Vlaka to communicate with each other.

Oh, how can a blind Vlaka communicate with sign language? He'd have to use Braille.


EltonJ wrote:
Nerdy Canuck wrote:

Question: Is there an actual rule mandating that Braille and written languages require two different language slots?

I know Vlaka get a tactile language, but it seemed pretty clear to me that that was meant to be a tactile equivalent to sign language, allowing blind and deaf Vlaka to communicate with each other.

Oh, how can a blind Vlaka communicate with sign language? He'd have to use Braille.

Braille is text. What I'm referring to is a form of "sign" language that's based on physical contact, which is how a blind person can communicate with it - because it's tactile, rather than visual.

This is actually a thing in the real world - it's a way for people with both visual and hearing impairments to communicate.


Why does your blind character have to take written language?

Do you mean that you have to have braille and spoken versions of each language? If so it doesn't seem fair for braille to take up an extra language slot, if it's replacing writing. For a non-Vlaka writing and speaking don't take up 2 language slots. Is your GM is requiring 2 language slots per language?

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