
Fireflash51 |
From what I'm reading in the rules so far, you never do opposed skill check. Instead it's one side rolling a skill check vs the skill dc of the other side.
Is the player always the one using the skill check when opposing an enemy?
Example: A player tries sneak around an enemy. That's player stealth roll vs enemy perception DC.
But what about the opposite? If an enemy is sneaking around a player. Is it enemy stealth roll vs player perception DC or player perception roll vs enemy stealth DC?

David knott 242 |
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The active side makes the check. If one creature is trying to sneak by another, the one trying to sneak makes a Stealth check vs. the Perception DC of possible observers. If a creature is hidden in place and another creature is looking for them, the searcher makes a Perception check vs. the Stealth DC of the hidden creature.

Lord_B |
In some other cases, the older opposed check has been replaced with initiative.
Stealth initiative vs Perception initiative replaces the old stealth vs perception before the fight starts
Deception initiative vs Perception initiative replaces the old sleight of hand vs perception when trying to draw a concealed weapon and attack the enemy while they still trust you.
And as is mentioned in that section, social encounters can result in a variety of weird skills replacing perception for initiative, all of which comes down to an opposed check to see who acts first.

Bashkinator |

Stealth initiative vs Perception initiative replaces the old stealth vs perception before the fight starts.
Not really.
If you’re Avoiding Notice at the start of an encounter, you usually roll a Stealth check instead of a Perception check both to determine your initiative and to see if the enemies notice you (based on their Perception DCs, as normal for Sneak, regardless of their initiative check results)
I think, Deception for initiative works in the same way, so no opposed checks at all