Artificial 20 |
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Fighter 20 (Monk Dedication): 4D10 (Dragon Tail + Major Striking Rune) + 7 (24 Str, Apex Item) + 8 (Greater Weapon Specialization + Legendary Unarmed Attacks) + 3D6 (Ki Strike)
Average Normal Damage: 47.5 (Critical: 95)
That is the biggest "unarmed attack" (with runes) I've built so far.
Anyone want to try breaking 50? I probably missed a boost somewhere.
rayous brightblade |
Fighter 20 (Monk Dedication): 4D10 (Dragon Tail + Major Striking Rune) + 7 (24 Str, Apex Item) + 8 (Greater Weapon Specialization + Legendary Unarmed Attacks) + 3D6 (Ki Strike)
Average Normal Damage: 47.5 (Critical: 95)That is the biggest "unarmed attack" (with runes) I've built so far.
Anyone want to try breaking 50? I probably missed a boost somewhere.
a dragon barbarian would have a net +14 more (with 1 less to hit). Not sure how that affects the average.
Power attack could add 3 extra dice to that.
Deadmanwalking |
Ape Barbarian (with Monk Dedication), my friend.
That gets to 4d12 (Ape Fists + Major Striking) + 7 Str + 6 GWS + 12 Rage + 3d6 Ki Strike = 61.5 damage (Critical 123).
Now, your build might actually do more damage in practice due to greater accuracy (you have a +38 to this build's +36), but the raw damage is higher.
LuniasM |
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You could've used Power Attack for +3d10 and Property Runes for up to +3d6. But the biggest miss was playing Fighter and not Barbarian.
Barbarian 20 (Monk Dedication):
4d10 (Dragon Tail + Major Striking Rune) + 7 STR (22 STR + Apex Item) + 6 (Master proficiency, Greater Weapon Specialization) + 16 (Draconic Rage + Specialization Ability + 3d10 (Power Attack) + 3d6 (Ki Strike) + 3d6 (Flaming, Shock, Frost property runes)
Total: 7d10+29+6d6
Average: 88.5 damage
Edit: Oh, right, Furious Finish. Would that be +10 or +9 if used on Round 1 of the rage?
Deadmanwalking |
Adding Power Attack (for 3d12) and Flaming, Shock, and Frost to my above Ape Barbarian build would get it an extra 30 damage, putting it at 91.5.
Full Breakdown: 4d12 (Ape Fists + Major Striking) + 7 Str + 6 GWS + 12 Rage + 3d6 Ki Strike +3d12 Power Attack + 3d6 Properties = 91.5 damage (Critical 183).
Furious Finish adds +9 or +10 on top, as discussed.
IDPTG |
Ape Barbarian (with Monk Dedication), my friend.
That gets to 4d12 (Ape Fists + Major Striking) + 7 Str + 6 GWS + 12 Rage + 3d6 Ki Strike = 61.5 damage (Critical 123).
Now, your build might actually do more damage in practice due to greater accuracy (you have a +38 to this build's +36), but the raw damage is higher.
So, I made a table that has expected damage against AC 20 for a 0 to hit and a -2 to hit that each deal 1 damage (to represent the two builds' expected damage percentages based on what the first build needs to roll) and how much more damage the -2 would need to deal to have the same average damage (+0 expected damage divided by -2 expected damage for a given AC).
AC 20 0.100 0.050 2.000
AC 19 0.150 0.050 3.000
AC 18 0.200 0.100 2.000
AC 17 0.250 0.150 1.667
AC 16 0.300 0.200 1.500
AC 15 0.350 0.250 1.400
AC 14 0.400 0.300 1.333
AC 13 0.450 0.350 1.286
AC 12 0.500 0.400 1.250
AC 11 0.550 0.450 1.222
AC 10 0.600 0.500 1.200
AC 9 0.700 0.550 1.273
AC 8 0.800 0.600 1.333
AC 7 0.900 0.700 1.286
AC 6 1.000 0.800 1.250
AC 5 1.100 0.900 1.222
AC 4 1.200 1.000 1.200
AC 3 1.300 1.100 1.182
AC 2 1.400 1.200 1.167
AC 1 1.450 1.300 1.115
Using the expected damage from your build and OP's, the table becomes:
Roll Art20 DMW Art20/DMW
20 4.750 3.075 1.545
19 7.125 3.075 2.317
18 9.500 6.150 1.545
17 11.875 9.225 1.287
16 14.250 12.300 1.159
15 16.625 15.375 1.081
14 19.000 18.450 1.030
13 21.375 21.525 0.993
12 23.750 24.600 0.965
11 26.125 27.675 0.944
10 28.500 30.750 0.927
9 33.250 33.825 0.983
8 38.000 36.900 1.030
7 42.750 43.050 0.993
6 47.500 49.200 0.965
5 52.250 55.350 0.944
4 57.000 61.500 0.927
3 61.750 67.650 0.913
2 66.500 73.800 0.901
1 68.875 79.950 0.861
So from what I have, your build does more damage if you need to roll a 1-13 (with the exception of 8, crits are weird) and less if you need to roll 14+. Sorry if that's a bit unreadable, I'm not sure how to format tables on here (I have it in an Excel spreadsheet).
Artificial 20 |
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You could've used Power Attack for +3d10 and Property Runes for up to +3d6. But the biggest miss was playing Fighter and not Barbarian.
Barbarian 20 (Monk Dedication):
4d10 (Dragon Tail + Major Striking Rune) + 7 STR (22 STR + Apex Item) + 6 (Master proficiency, Greater Weapon Specialization) + 16 (Draconic Rage + Specialization Ability + 3d10 (Power Attack) + 3d6 (Ki Strike) + 3d6 (Flaming, Shock, Frost property runes)
Total: 7d10+29+6d6
Average: 88.5 damageEdit: Oh, right, Furious Finish. Would that be +10 or +9 if used on Round 1 of the rage?
Adding Power Attack (for 3d12) and Flaming, Shock, and Frost to my above Ape Barbarian build would get it an extra 30 damage, putting it at 91.5.
Full Breakdown: 4d12 (Ape Fists + Major Striking) + 7 Str + 6 GWS + 12 Rage + 3d6 Ki Strike +3d12 Power Attack + 3d6 Properties = 91.5 damage (Critical 183).
Furious Finish adds +9 or +10 on top, as discussed.
I'm still learning the new system (aren't we all), but isn't Power Attack a specific action now, not a modifier you apply to attacks? I thought it was incompatible with Dragon Tail, and I wasn't sure if it could be used with Ki Strike either, if it can than Power Attack for 7D6 narrowly beats out Dragon Tail for 4D10, and Ki Strike adds to either.
All the rest is gravy though. Totally overlooked getting property runes on top of a major striking rune.
Deadmanwalking |
Ooh, you're totally right. It does work with Dragon Tail (since that's a type of Strike), but does not with Ki Strike.
That drops my build's damage to 81 max with Power Attack, but without Ki Strike (though the version at 72 damage with Ki Strike but not Power Attack is probably better in actual play).
Artificial 20 |
Ooh, you're totally right. It does work with Dragon Tail (since that's a type of Strike), but does not with Ki Strike.
That drops my build's damage to 81 max with Power Attack, but without Ki Strike (though the version at 72 damage with Ki Strike but not Power Attack is probably better in actual play).
Okay, I think I follow too. Power Attack is 2 actions, and Dragon Stance is 1 action, but Dragon Tail isn't any actions, it's just a strike type that's only available while you're in Dragon Stance.
And isn't Furious Finish an action? Can it combine with Power Attack?
lordcirth |
Deadmanwalking wrote:Ooh, you're totally right. It does work with Dragon Tail (since that's a type of Strike), but does not with Ki Strike.
That drops my build's damage to 81 max with Power Attack, but without Ki Strike (though the version at 72 damage with Ki Strike but not Power Attack is probably better in actual play).
Okay, I think I follow too. Power Attack is 2 actions, and Dragon Stance is 1 action, but Dragon Tail isn't any actions, it's just a strike type that's only available while you're in Dragon Stance.
And isn't Furious Finish an action? Can it combine with Power Attack?
Furious Finish is an action, which lets you make a strike. Power attack is also an action which lets you make a strike.
You cannot Power Attack a Furious Finish, as it is not a strike.
Ravingdork |
I think Furious Finish must give +10 on the first round. My reasoning is that it should still give +1 on the last round.
You are correct. I've seen Jason Buhlman himself, as GM, allow a player to begin and end rage immediately to get a +10 bonus. It was in a live Twitch Stream game he was hosting.
Perpdepog |
LuniasM wrote:Can a Med character wear Large gauntlets?Unfortunately, there is no way to have Large fists on a Medium or smaller body, so no Giant Instinct.
Someday.
They could, but that wouldn't be compatible with the styles and would thus reduce the slappiness of the slap.
It would let you extend your slappitude, however.