Rules preview blogs


Pathfinder Second Edition General Discussion


Pathfinder Adventure, Lost Omens, Rulebook Subscriber

Has there been any more word on when/if we'll be seeing some of these? I was hoping last Monday's (broad, yet lacking depth) "First Look" blog was going to be the start of some weekly reveals.

I know that between PaizoCon and info on the forums we've heard a lot of information about how things have evolved since the playtest, but I'm surprised by the lack of more formal previews now that release is less than a month away.


I agree. Where are the previews?


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There's supposed to be a weekly reveal in Monday blogs, iirc. I'm guessing that the site upgrade knocked out the blog that was supposed to go up yesterday, but I'm hopeful they'll post it today.

EDIT:

A First Look at Pathfinder Second Edition blog wrote:

Starting with this blog and continuing every week until release, we are going to be looking at different aspects of the game....

....

Next week, we are going to go over the steps you take when making and leveling up a character, but make sure to come back every week as we take a deep look at the new combat system, explore creating your own adventures, and provide a bunch of tips and tricks for using Pathfinder to tell your stories!

Technically, it doesn't promise Mondays, just "weekly."

Silver Crusade

This post from Jason slightly deflated my hope that those of us that have been following all the spoilers will get much new in the blogs:

Jason Bulmahn wrote:

Hey there folks,

I think it is important for folks to understand that we have a lot of different messages and information that needs to get out to a very diverse audience with widely different levels of engagement and experience with the game.

I decided that the best way to approach that is to go back to square one and talk to everyone about what Pathfinder 2nd Edition is all about. In the coming weeks, you will be seeing additional details about the game, but for those of you who have been paying very close attention to everything we have been putting out there (across many different mediums), you will find that you already know much about how the final game will play out.

These blogs are a chance for us to consolidate information into one easily referenced location, while also trying to get out more details about the game before its release.

Hope that helps

Jason

Personally, I want to see class archetypes quite badly.


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Sebastian Hirsch wrote:


Personally, I want to see class archetypes quite badly.

For multi-classing? We’ve seen most of those pages and it’s been transcribed on the forums here.


They had website updates yesterday. We'll probably get character creation this afternoon.


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Stone Dog wrote:
They had website updates yesterday. We'll probably get character creation this afternoon.

I hope so. Between the updates and the holidays coming up I wasn't sure when we'd see one this week.


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Last night on the Discord, around 7pm Eastern:

Mark Seifter wrote:

My blog was pretty long (whoops!); the sooner it gets up, probably the more they would have to cut from it to get it up sooner, so you might want to root for it to come out later depending on if you prefer getting sooner or more.

Longer than they are used to getting.

Paizo Employee Director of Technology

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Hey folks, I'm working on getting one up for you today. It's a bit long, so it's required a bit more hands-on to get it out the door. Stay tuned!


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Rei Ko wrote:
Hey folks, I'm working on getting one up for you today. It's a bit long, so it's required a bit more hands-on to get it out the door. Stay tuned!

Nice.

Silver Crusade

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Rek Rollington wrote:
Sebastian Hirsch wrote:


Personally, I want to see class archetypes quite badly.
For multi-classing? We’ve seen most of those pages and it’s been transcribed on the forums here.

No, I was referring to the type of archetype that lets you change stuff within a class, not sure what the final name for that ended up being, I just heard that the rules for it are supposed to be in the book, but no actual example.


Sebastian Hirsch wrote:
Rek Rollington wrote:
Sebastian Hirsch wrote:


Personally, I want to see class archetypes quite badly.
For multi-classing? We’ve seen most of those pages and it’s been transcribed on the forums here.
No, I was referring to the type of archetype that lets you change stuff within a class, not sure what the final name for that ended up being, I just heard that the rules for it are supposed to be in the book, but no actual example.

I don’t think there is something like that for every class. I think it is 10 out of 12 (I think fighter and monks are those that don’t )

I assume you mean “pathways” like the warpriest cleric?

Alchemist - not sure what they are called
Barbarians - totems but renamed as deemed insensitive
Bard - Muse
Cleric - perhaps this is the “pathway”. Not sure what they are but I think warpriest was one . But they also get deity which makes them fairly different
Druid - order as per the playtest
Champion - I assume this is just the alignment choice?
Ranger - I think just fighting style but could be wrong
Rogue - racket
Sorcerer - bloodline
Wizard - school (and there is something else that I can’t recall)

Is this what you meant?
As mentioned I don’t think they are all technically “class archetypes”


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We already know everything about archetypes in the core rulebook, class or otherwise.


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Lanathar wrote:


Is this what you meant?
As mentioned I don’t think they are all technically “class archetypes”

He mean class specific archetype where you trade class features like taking off Sneak Attack from rogue for another thing, in the core book will have the mention of it but no class archetype, it's there for now just for future proofing.


Pathfinder Roleplaying Game Charter Superscriber

Some preview blogs are nice, but seriously a TON of information about the new system has been revealed and discussed ad
nauseam for months now. Besides actually getting the book itself, there isn’t much left to preview.

Paizo Employee Director of Technology

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Blog is up now! Thank you for your patience!


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Pathfinder Adventure, Lost Omens, Rulebook Subscriber
Elorebaen wrote:
Some preview blogs are nice, but seriously a TON of information about the new system has been revealed and discussed ad nauseam for months now. Besides actually getting the book itself, there isn’t much left to preview.

Agree and disagree. As I mentioned in my initial post, we have gotten a ton of information, which is great!

That said, not everyone is as well informed as everyone in the forums. For example, some of my players haven't kept up with any of the info. And I'd love to be able to start encouraging them to check out the generalities of P2.

As Jason Bulmahn said in the post quoted above, the previews are going to be going back to square one and discussing what P2 is all about. Which is exactly what I'm hoping to see for that very reason.

Just my two cents! Looking forward to whatever we do get!


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Pathfinder Adventure, Lost Omens, Rulebook Subscriber
Rei Ko wrote:
Blog is up now! Thank you for your patience!

Woohoo! Thanks!


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Pathfinder Adventure Path Subscriber
Lanathar wrote:

[

I don’t think there is something like that for every class. I think it is 10 out of 12 (I think fighter and monks are those that don’t )

I assume you mean “pathways” like the warpriest cleric?

Alchemist - not sure what they are called
Barbarians - totems but renamed as deemed insensitive
Bard - Muse
Cleric - perhaps this is the “pathway”. Not sure what they are but I think warpriest was one . But they also get deity which makes them fairly different
Druid - order as per the playtest
Champion - I assume this is just the alignment choice?
Ranger - I think just fighting style but could be wrong
Rogue - racket
Sorcerer - bloodline
Wizard - school (and there is something else that I can’t recall)

Is this what you meant?
As mentioned I don’t think they are all technically “class archetypes”

Barbarians now have Instincts

The other cleric option is Cloistered Cleric
The other Wizard element is the Thesis


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Rei Ko wrote:
Hey folks, I'm working on getting one up for you today. It's a bit long, so it's required a bit more hands-on to get it out the door. Stay tuned!

Lift with the legs not with the back.

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