Base on my party what should I play


Advice


I have a Six man party (including me) A Swashbuckler , A Ranger (Archery Style) , A Druid , an Arcanist and a path of war stalker who focuses on Ranger Combat maneuvers ?

What would be a good class to go along with these?


Bard or Evangelist Cleric


Looks like the healer/status-remover position is wide open. That seems to happen a LOT, in my experience.

Personally, I have no trouble filling in that position. I like being able to fill a number of different roles and tacking on healing abilities (and thus regulating it to a more 'as needed' option) is fairly simple. But to give you the best advice, we'll need to know what role(s) your Druid companion fills.

At first glance, I'd suggest an Oracle. Spirit Shaman or Pei Zin Practiioner archetype Oracles tend to do fairly well when they choose the right options. A Shaman can do well, but that might step on your Druid's toes, though the hexes certainly help. You might even do well as a Bard (or my personal favorite, the Skald) though you'll need to work a bit harder to be able to heal properly.


Play a bard. Or a path of glory casting lesser celestial totem skald.


Evangelist Cleric for healing and support.


Some sort of character who provides buffs makes sense given 3-4 other characters using physical attacks. I've noticed you like playing something more obviously a melee bruiser than a bard or evangelist cleric tho', so you might like to look at a freebooter ranger, an exemplar brawler, a bannerman warlord from Path of War or (if Spheres of Might is OK in this game) a commander.


Not sure what the path of war stalker is but it looks like the group is missing a big buff guy as well as healing. A paladin or oradin with a greatsword would fit right in.


Evangelist Cleric is, in fact, the exact archetype to fill the missing hole in this party. It usually is with these sorts of threads.


avr wrote:
Some sort of character who provides buffs makes sense given 3-4 other characters using physical attacks. I've noticed you like playing something more obviously a melee bruiser than a bard or evangelist cleric tho', so you might like to look at a freebooter ranger, an exemplar brawler, a bannerman warlord from Path of War or (if Spheres of Might is OK in this game) a commander.

I can also vouch for the free voter ranger. It's a great class. Plus stacks with bards.


Stacks with Bard which is arguably why Evangelist Cleric makes even more sense. Since Ranger gives back medium armor he can have some good AC and STR:

STR 14+2
DEX 14
CON 12
INT 10 (if you want)
WIS 14
CHA 8


The party doesn't seem to have anything really tanky. I might be wrong, maybe the Swashbuckler will be a good frontline bruiser. Druids and Rangers are okay at healing, but not great.

Dave Justus wrote:
Evangelist Cleric

Warpriest?

Cavall wrote:
Bard

The party doesn't seem to have a Face, either, and Bardic buffing will never go amiss. The Swashbuckler might be a good face or a good tank: it's hard to tell with Swashbucklers. If the party ends up with nobody who is very good in melee, then the party is committed to running and skirmishing in every encounter, which is fine. If you end up being the only character who embraces melee, then your own survivability becomes an issue. I know a few tricks. One of them involves dipping in Bard, interestingly enough.


Well with a stalker and swashbuckler and druid with likely a druid pet... I'd say there's a great chance he won't be stuck in melee alone


What about an Oath of People's Council Paladin? Sure it doesn't have the spells of bards and clerics but it has a bardic performance, can face and take punishment on the frontline.

Naturally anyone really worried about the frontline would recommend something that summons creatures to take the damage.


I would go with a regular cleric or something a little more militant. While there are martial PCs in this party, there aren't any tough front-liners.


Startoss-style focused Bard using Desna divine fighting style. You buff, you ranged, and you can melee in a pinch. That makes the party healing light, but with a druid in the party you should be able to manage.

Alternatively you could go for a charisma focused Evangelist Cleric with a 14 starting wis.

Grand Lodge

Might I suggest an Ocean’s Echo oracle? It’s flavored for merfolk but doesn’t say it’s exclusive to them. They get inspire courage like a bard (albeit fewer rounds per day; extend those rounds with Lingering Performance)

You gain 9th level cleric spellcasting for condition removal, buffs, debuffs, and a couple decent blast spells. you buff like a bard, and you have the charisma to be a great face. Mystery is wide open for fun stuff too.

Also way less common than a straight bard or evangelist cleric, FWIW.


Oath of the people's council Paladin also works, forgot about that!

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