
ograx |

Had an issue with a player using greater invisibility last night.
He is under the impression he can cast spells or shoot a gun while he is under this effect and that the enemies must beat a Perception vs Stealth check to detect him.
Since he is invisible but is not immobile he gets +20 plus his stealth bonus + a roll to determine his check that the enemy needs to meet to locate him.
I chose to treat it as a set DC that the enemy needed to meet since he was either casting spells from a square or shooting his gun and not moving.
How do you guys handle this???
What kind of check or roll do you do??
The rules are little bit contradicting or not worded the greatest and I see where he is coming from because it says in the stealth skill to play it like he said but it also says perception checks vs actions made in other parts.
Thanks.

Xenocrat |

The sniping rules imply that if you shoot from stealth or total concealment enemies know your square unless you pass a stealth check. I suggest treating spellcasting the same.
But note your PC can cast, have his square detected, and then make a move action with that +20 bonus to be hidden in a new square. Unless they ready actions to shoot when he casts he can probably cast and hide with near impunity.
Blindsense isn’t that rare though. Blast/explode weapons and AOE spells/abilities are also a counter.