Yakman |
Yakman wrote:JeremyK wrote:Hey folks-
I havnt found any solid places detailing the final battle with Tar Baphon. I'm debating whether to run it in the Sun Scarab as written or move it elsewhere. If I run it as written, does anyone have any advice on the map? It seems like a strange "camera angle." Normally, if the players are in a room, the point of perspective is an interior. In this case, the heroes are inside the building, an outer wall gets blown up, but rather than detailing the interior you can see a bit of the inside, but the camera is mostly focused on the exterior of the pyramid. A cool set piece to be sure, but what if the heroes just fall back deeper into the pyramid?
Am I missing something about this map's mechanics?
it's not a great map, imho [way too small and confusing], and i didn't use it... BUT...
from my understanding the distance / height is intended to give your PCs a round or so before getting the "full tyrant"
Can I ask where you set the final battle?
I set it on one of the bridges to the Starstone Cathedral. Moved all the prior stuff to "city" style maps.
The night before Tar-Baphon launched his invasion of Absalom, I gave each of my 4 PCs a "passion play" with one of the "Ascended" Gods, [and tossed each of them a blessing (+1 bonus to an appropriate ability score [DEX for Norgorber, CON for Iomedae, CHA for Cayden, INT for Aroden's Ghost])]
I also didn't want to bother learning the Mythic rules to run TB, so I used Zelishkar of the Burning Flame + the CR 20 daemon as the final boss.
When the PCs killed them, TB tries to use the Radiant Fire to clear out the troublesome defenders, I told them all to roll their highest save, everyone add their total... said... oh boy, this is a high DC... can you guys get there??? [the DC was, in fact, 1]
And then I told them that they'd won. They'd turned the Radiant Fire back on TB, and yeah, blown up a large part of Absalom, but saved the city and themselves. They gave me their happy endings...
And then I did a LAST TEMPTATION OF CHRIST on them, where the spirit of the Kumaru tree revealed itself to each of them, that they were still on the bridge, but the tree had given them a chance to live their best lives...
We returned to the bridge, gave each of them a moment to speak to each other for one final time, and BOOM. Go to black. Roll credits.
Final scene was the kumaru tree and Mictena and one of the psychopomps seeing that it was bearing fruits with their souls for a rebirth in some better, future, era.
They've since learned in our new AP that they did indeed kill TB, that they are lauded as great heroes, etc.