| Phntm888 |
I have played parts of all 4, have not GMed any of them. Which one to run depends on what your players like. For instance, if your players aren't really a fan of Gothic Horror, Carrion Crown won't be to their taste. If they don't like Sci-Fi in their Fantasy, Iron Gods isn't for them.
That being said, here are my player rankings:
1. Wrath of the Righteous (furthest along in this one)
2. Iron Gods
3. Giantslayer
4. Carrion Crown
I'm also going to include my order for GMing them, even though I haven't actually don so for any.
1. Giantslayer
2. Iron Gods
3. Carrion Crown
4. Wrath of the Righteous
Yes, that's right, Wrath of the Righteous is my number 1 as a player, and my number 4 as a GM. That's because the Mythic system makes Pathfinder's rocket tag go to 11, and the GM has to put a ton of effort into either beefing up encounters so the PCs don't roll over them. A lot of groups eventually give up on the AP - for instance, my group made it halfway through Book 4, and we're now taking a break because the Paladin was finding everything too easy.
That being said, the story in Wrath is great, and it's a lot of fun to play. It's a lot of work for the GM, though, and I don't have the kind of time to devote to it.
| GrimaceJD |
I've played Giantslayer & Wrath of the Righteous, and run Carrion Crown, but I've read through most of Iron Gods.
My order as a player:
1. Wrath of the Righteous
2. Carrion Crown
3. Iron Gods
4. Giantslayer
As a DM:
1. Carrion Crown
2. Iron Gods
3. Giantslayer
4. Wrath of the Righteous
I agree with Phntm888, WotR requires a lot more prep work and care as a GM, but if you're willing to put in the effort it can be really rewarding. Our GM has made it a lot of fun and challenging.
I ranked Giantslayer last as a player because while it has a lot of good to recommend it (and the first two books are really good), it largely turns into a long dungeon crawl if your GM doesn't throw in/change content. I love dungeon crawls, and I was even a little tired of it by the end of book 5.