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Hi All
I have a question regarding range of trick attack, does it have any range ?
Example if you have a sniper that shoot at a distance of 360 ft (sniper weapon 2 increment distance), it seems far to do a trick attack as the target may not even see him ?
Second (really not sure about this one), does the trickk attack damage also double when you make a critical or it only adds to the critical damage at the end ?
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Pantshandshake |
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Unless you have debilitating sniper (operative exploit) you can't use trick shot with a sniper rifle anyway. And even with that exploit, you don't get to add trick shot damage to it.
But to answer your question: I'd assume the trick shot range is the same as the weapon's range.
As for critical damage: I kind of doubt that it doubles, but I don't actually know.
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Elinnea |
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The rules for critical hit damage: "You roll your damage twice, each time with all your usual bonuses and including any additional damage from special abilities, and then add the rolls together." (CRB p. 245)
So yes, if it's a crit then the trick attack damage also doubles.
For trick attack with a sniper weapon, see also this FAQ.
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Second (really not sure about this one), does the trickk attack damage also double when you make a critical or it only adds to the critical damage at the end ?
From the section on Critical Hits (CRB pg 245)
"Critical Hits
When you make an attack roll and get a natural 20 (the d20 comes up 20), you hit regardless of your target’s AC. If the total result of your attack roll meets or exceeds the target’s EAC or KAC (as appropriate for your attack), you’ve also scored a critical hit. You roll your damage twice, each time with all your usual bonuses and including any additional damage from special abilities, and then add the rolls together. Some weapons inflict a special effect on a target of a critical hit, in addition to dealing double damage (see page 182)."
Trick attack falls under Special Abilities, so it gets doubled on a crit.
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LotsOfLore |
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Hi All
I have a question regarding range of trick attack, does it have any range ?
Example if you have a sniper that shoot at a distance of 360 ft (sniper weapon 2 increment distance), it seems far to do a trick attack as the target may not even see him ?Second (really not sure about this one), does the trickk attack damage also double when you make a critical or it only adds to the critical damage at the end ?
After having read all that I could find on forums, manual, and faq I am pretty sure that you can indeed make trick attacks at a distance with small arms, and the range limit is the same as with normal ranged attacks. You take the normal range increment penalties etc.
If you want to take advantage of the high range of sniper rifles you need to have "debilitating sniper" and then it works this way as per the faqs:
"If you have debilitating sniper, or any other special ability that specifically allows you to use trick attack with a sniper weapon, using trick attack with a sniper rifle counts as taking a move action to aim the weapon to use the range increment listed in the sniper weapon special ability. You can do this even with unwieldy sniper weapons."
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BigNorseWolf |
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Example if you have a sniper that shoot at a distance of 360 ft (sniper weapon 2 increment distance), it seems far to do a trick attack as the target may not even see him ?
you can then make an attack with a melee weapon with the operative special property or with any small arm
A sniper rifle isn't either of those, so it doesn't qualify.
Debilitating Sniper (Ex)
You can use trick attack with sniper weapons. You do not add trick attack damage to your attack, but the target is still flat-footed, and you can use debilitating Tricks.
Lets you impose conditions but not extra damage. Currently there's no way to do trick attack damage further away than a pistol can shoot.