Doubt and Stabilize Dying check


Rules Questions

Liberty's Edge

(I apologize if this has been asked/answered before, nothing came up on my search)

So, Doubt gives you a -4 penalty on the ability checks if you fail them. The check to stabilize is a Constitution check. Does that mean if you fail a stabilize check, then next has another -4 penalty?

I know, technically, the answer is yes, but that seems a pretty heavy penalty, especially when a character is low-level and low-Con, pretty much guaranteeing they won't survive even a mild dip into the negatives.


I see no reason why it wouldn’t apply as per the writing of the drawback. The player chooses the drawback to gain an extra advantage in the form of the trait. If the player is lucky enough to never suffer the penalty of the drawback, would you nullify the benefits of the trait they gained? It’s risk vs. reward and you ruin that equation when you take away the risk.


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Personally I wouldn't apply Doubt to any check made while the character is unconscious, for obvious reasons. But that's not RAW.

Liberty's Edge

Fuzzy-Wuzzy wrote:
Personally I wouldn't apply Doubt to any check made while the character is unconscious, for obvious reasons. But that's not RAW.

That's the reason I'm asking. Doubt is very much a conscious thing. If you're unconscious and fail to stabilize, you're mental state shouldn't affect how you're body's trying to work.

Failing a check due to exhaustion, I can see causing doubt and affecting the next check.

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