
Midnight Anarch |

So don't take it literally. The "free hand" language is intended for humanoid combattants with 2 hands. Non-humanoid combattants should still be able to attempt those actions with a free paw, muzzle or pseudopod.
I have a mind not to, but I'm wondering if it was intentional for some sort of balance reason and how it will work out in official contexts like Society play.
For example, Dire Wolves can grab but standard wolves only knockdown. It's not clear if the "free hand" wording is intentional to limit those athletic actions by critters like the standard wolf, or if it's an oversight that will be ignored.

Edge93 |
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Wheldrake wrote:So don't take it literally. The "free hand" language is intended for humanoid combattants with 2 hands. Non-humanoid combattants should still be able to attempt those actions with a free paw, muzzle or pseudopod.I have a mind not to, but I'm wondering if it was intentional for some sort of balance reason and how it will work out in official contexts like Society play.
For example, Dire Wolves can grab but standard wolves only knockdown. It's not clear if the "free hand" wording is intentional to limit those athletic actions by critters like the standard wolf, or if it's an oversight that will be ignored.
Grab and Knockdown are both abilities to -enhance- combat maneuvers, rather than enabling them in the first place, so I don't think being able to use the maneuvers without these abilities changes things.