
DeathBecomesus |
I know Owlcatgames has PC game out (this summer?)
Not overly important. But it seems this PC game will be out of date to Pathfinder rules as soon as it is released.
PC game out this summer and Playtest rules out this summer.
Does it matter?
It would be nice to have PC game match the rules of pathfinder game.
Just a thought

Mark Seifter Designer |
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If I remember correctly from back in the day, Baldur's Gate 2 came out using 2nd edition rules right around the same time as 3rd edition D&D (and thus included a 2e take on the sorcerer as one of the options). I'm sure there will be a lot of happy people if Kingmaker becomes as big as Baldur's Gate 2 was!

Charabdos, The Tidal King |

Per the FAQ:
Quote:The upcoming CRPG uses the existing Pathfinder rules.
Oooh, I thought they were making their own system like for Pathfinder Online (Is that ever going to happen?).

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Joe M. wrote:Oooh, I thought they were making their own system like for Pathfinder Online (Is that ever going to happen?).Per the FAQ:
Quote:The upcoming CRPG uses the existing Pathfinder rules.
My understanding is that it's not *exactly* the PF1 system but it's pretty close? I don't have a lot of info on that though, this is some half-remembered thing

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It's using a consolidated skill list and max HP per level. It also doesn't have all the books and is technically real-time rather than turn based (though move and standard actions take three seconds each and you can have it auto-pause every 6 seconds...so you can make it turn based if you like).
Other than that it's pretty much Pathfinder 1E.

Charabdos, The Tidal King |
2 people marked this as a favorite. |

Charabdos, The Tidal King wrote:My understanding is that it's not *exactly* the PF1 system but it's pretty close? I don't have a lot of info on that though, this is some half-remembered thingJoe M. wrote:Oooh, I thought they were making their own system like for Pathfinder Online (Is that ever going to happen?).Per the FAQ:
Quote:The upcoming CRPG uses the existing Pathfinder rules.
If it's anything like the Neverwinter Nights games I'll be happy.

Blave |

It'll have some things from unchained like the rogue. And I think I read somewhere a barbarian will be able to choose between core and unchained rage. Other than that, it's PF1 adapted to real time with pause.
I also seem to remember that the decision to go real time with pause was partial because of licensing issues. Turn-based might have been too close to an adaption of 3.5 (which isn't allowed, obviously). With PF2 moving away from the DnD roots of PF1, here's hoping Owlcats next Pathfinder game might even be turn-based with PF2 rules.

Doktor Weasel |

It'll have some things from unchained like the rogue. And I think I read somewhere a barbarian will be able to choose between core and unchained rage. Other than that, it's PF1 adapted to real time with pause.
I also seem to remember that the decision to go real time with pause was partial because of licensing issues. Turn-based might have been too close to an adaption of 3.5 (which isn't allowed, obviously). With PF2 moving away from the DnD roots of PF1, here's hoping Owlcats next Pathfinder game might even be turn-based with PF2 rules.
There's also the perception in the games industry that turn-based games just don't sell as well. It's pretty rare to get a true turn-based RPG these days, except for some indy games.

Blave |
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Blave wrote:There's also the perception in the games industry that turn-based games just don't sell as well. It's pretty rare to get a true turn-based RPG these days, except for some indy games.It'll have some things from unchained like the rogue. And I think I read somewhere a barbarian will be able to choose between core and unchained rage. Other than that, it's PF1 adapted to real time with pause.
I also seem to remember that the decision to go real time with pause was partial because of licensing issues. Turn-based might have been too close to an adaption of 3.5 (which isn't allowed, obviously). With PF2 moving away from the DnD roots of PF1, here's hoping Owlcats next Pathfinder game might even be turn-based with PF2 rules.
That's true, though I'd hope Divinity might have shifted that perception in favor of turn-based.

Dead Phoenix |

The Final Fantasy series, the elevently billion Pokemon games and others have effectively remained turn-based games since forever regardless of platform. They sell juuuuust fine.
What final fantasy series have you been playing? I mean... i guess you could argue 13 counts as turn base, but I probably wouldn't, even if i will otherwise give Active Time Battle systems a pass. I guess there is also world of FF, but thats a side game so i assume that doesn't count(which is too bad since it is way better the 15).
Also I'd love to know where you heard pokemon Switch might not be turned based, because all I've heard are rumors.
As for pathfinder, I believe a Paizo employee mentioned a while back that the OGL didn't really do much to stop them from making a game. Not enough to keep it from being a turned based game at least. Also I remember reading a comment from one of the owlcat people talking about turned based vs real time with pause being something they went back and forth on in the early days of development. I think its safe to say it is ultimately RTwP because they choose it, as much as I may think that is the wrong choice.
Probably the best reason I can think of going with RTwP is that most melee characters(and physical ranged attackers) have no options other then basic melee attacks(most stuff is either a passive or a stance you can toggle like power attack), which would make playing them kinda boring... but even that I don't completely buy that(how convenient since I am the one who just came up with that reason). However with the action point system PF2 looks to be using, I think the odds of a PF2 video game being turned based is much higher, as you can easily make it work like XCom's battle system or something, which, now that I said that, is a thing I REALLY want... You could have like your own adventuring guild that goes around fighting off dominion of the black attacks or something. I should probably stop there before I try to turn this post into a GDD.

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Joe M. wrote:Oooh, I thought they were making their own system like for Pathfinder Online (Is that ever going to happen?).Per the FAQ:
Quote:The upcoming CRPG uses the existing Pathfinder rules.
See pathfinderonline.com.