| Hubbaman |
Hello!
I'm playing a Barbarian level 10, and wondered if there are any good Prestige classes I could take for the higher levels.
My build is a pounce build and I was wondering about taking Come and get me at level 12.
The main concern for me is that my level dependent rage powers will no longer gain in power at higher levels if I multiclass, but I guess that's not really that big of a problem.
So, are there any good prestige classes or good multiclass option for a Barbarian? It will be from level 12+ and I guess the campaign will end around level 17.
Cheers
Hubba
| avr |
The Ulfen Guard PrC works with barbarian; it advances rage and your level for rage powers. It's not necessarily better, but if your party includes someone whom you often bodyguard, or a character with teamwork feats, then it could work well for you.
| Hubbaman |
I'm playing an Orc, so Diehard might not be as useful. But was considering the Fighter Weapons master archetype for 3 levels to get the weapon training feature. It would be nice with the extra feats and Gloves of Dueling would give me a good boost.
I'm not doing any rage cycling, so the fatigue is not really a big issue for me.
The Ulfen Guard could be something.
| JDLPF |
The Rage Prophet prestige is also specifically built for those barbarians that take a level of Lame Oracle and decide they like being a mini-caster.
| Claxon |
I'm not to concerned with power level and my character doesn't have to be optimal, but it has to amuse me. Just feel like the levels from 12 and up for the barbarian are a bit boring.
The big thing is rage powers. Rage powers can really change what your character can do.
Beast totem line -> Pounce
Superstition -> Virtually immune to magic
Spell Sunder -> Destroy magic effects. This is probably the most terrifying ability a barbarian can get honestly, since so many things at higher levels rely on magic to be scary, and you can just sunder it right off. You can use it to remove debuffs on allies, and use it to remove buffs from enemies.
There are a lot of really strong things you can do as a single classed barbarian. Though a lot of rage powers are just about getting bigger numbers to hit or damage, and might be "boring" for you.
| Hubbaman |
Hmm, maybe I could just give you my build up to level 12, then you guys can advice me on where to go from there instead?
Race: Orc
Class: Barbarian Titan Mauler
Traits: Tusked, Giant-Blooded
Racial traits: Ferocity, Feral, Darkvision, Dayrunner
Weapon: Large Butchering Axe
Stats: 26/14/16/8/9/5
Saves: 17/12/13
Feats: Power Attack, Improved Initiative, Extra Rage Power, Vital Strike, Iron Will, Measured Response (retrain Vital strike at level 10), Combat reflexes
Rage Powers: Beast Totem (Lesser), Superstition, Reckless Abandon(from feat),Beast Totem, Ymeri’s Pyre, Beast Totem (Greater), Come and get me
I have also used the FCB for extra rounds of Rage on each level, so have 43 rounds a day on level 12.
So, I'm currently only on level 9, but this is how it will look at level 12 with my current plan. I will retrain Vital strike for Measured response at level 10, so I don't have to roll all those die all the time. At level 13 I was thinking of taking Dazing Assault, but have no idea after that, not for feats or rage powers.
In fights now, if the enemy is scary or I know it's coming, I will take a potion of enlarge person and cast lead blades on myself from a wand right before the battle. To do this with my crappy CHA, I have a Wand Key Ring and have have UMD to level. I then do 8d6 with each attack.
So, there you have it. Not very optimized or focused. Where would you guys go from there to make it more interesting at higher levels?
| Chess Pwn |
So, there you have it. Not very optimized or focused. Where would you guys go from there to make it more interesting at higher levels?
My question for you would be, why is it not interesting as is? What do you feel is missing or that you'd want to be able to do?
Like personally I see someone that full attacks every round, and that isn't likely to change at all with any class you take. If you took commoner or wizard your plan is still to full attack every round. (which makes vital strike strange since you'd likely be charge/pouncing instead of a vital strike)
So what about your character needs to be different to make them interesting?
| Hubbaman |
Hubbaman wrote:So, there you have it. Not very optimized or focused. Where would you guys go from there to make it more interesting at higher levels?My question for you would be, why is it not interesting as is? What do you feel is missing or that you'd want to be able to do?
Like personally I see someone that full attacks every round, and that isn't likely to change at all with any class you take. If you took commoner or wizard your plan is still to full attack every round. (which makes vital strike strange since you'd likely be charge/pouncing instead of a vital strike)
So what about your character needs to be different to make them interesting?
We where playing Rise of the Runelords and my Occultist died towards the end of the first part. I could not attend for the next session, but I did have an Aether Kineticist ready for play, and was looking forward to play that, as Kineticist is my favorite class.
Unfortunately, we ended up with a TPK in the session I was away and in our group we usually change GM when that happens. Then it's up to the new GM to continue the current campaign or start a new one. The new GM wanted to start a new, homemade one, that would be mostly hack n slash.
When we made new characters and the rest of the group wanted to play: Sorcerer, Archer Inquisitor, Monk and Bard. The Monk player would not be around the first few session, as he just got a new baby, so I felt the group would probably benefit more from me playing a front-liner brute than a Aether Kineticist.
Unsure what how to make and what to play, I went back to my roots and made a character based on the very first ever character I made for a roleplaying game. That was a Half-Troll Fighter I made for MERP (Rolemaster) some 15 years ago. His name was Klubbe (which is Norwegian for Club) and not being the smartest chap, all he would ever say was Klubbe! then start hitting something.
So, an Feral Orc Titan Mauler Barbarian seemed like a good fit for that character concept and it was a fun character to make, bringing back memories of the good old days and such, but it turns out that playing a character that's main goal in life is to hit stuff, is less fun than I thought it would be.
Anyway, I think I will go the Ulfen Guard route so I at least can be a cool guardian and get a boost to my Will, my biggest fear with this character is those pesky mind control spells. We are fighting some dragons this evening, so maybe I end up dying and can make something more to my fitting my taste.
Thanks for all your thoughts and suggestions!
| thorin001 |
Living Monolith can do wonders for a Barbarian. 3X/day swift action Enlarge Person (even if you are not a person) at 1st level. BAB goes up to 1/1 when enlarged. At 5th level Enlarge Person is replaced by Righteous Might. And there are some other cool abilities in there like auto stabilization and crit negation.
| Hubbaman |
Living Monolith can do wonders for a Barbarian. 3X/day swift action Enlarge Person (even if you are not a person) at 1st level. BAB goes up to 1/1 when enlarged. At 5th level Enlarge Person is replaced by Righteous Might. And there are some other cool abilities in there like auto stabilization and crit negation.
Living Monolith looks fun.
One question about Greater Ka Stone:
"Greater Ka Stone (Su): At 5th level, when a living monolith with a ka stone invokes his ka stone’s power to increase his size, the living monolith gains the benefit of righteous might rather than enlarge person. The DR gained from righteous might is based on the living monolith’s alignment. A neutral living monolith must choose which DR to gain from this ability. Once made, this choice cannot be changed."
Does this mean that the duration of the Stone Soul ability goes down to 1 round/level instead of 1 min/level?
Can you choose to use the normal enlarge instead if you need a longer duration?