Custom Summoner / Alchemist Spell


Homebrew and House Rules


So a player creating a 17th level character wants to have evolutions permanencied onto him. I was thinking of the following spell (basically a 6th level evolution surge, but for humanoids):

6th Level Spell
Duration: 1 min/level
Effect: Can select evolutions up to a combined total of 6 evolution points

Permanency cost would be 21,250 gold because the spell can only be cast by 6th level casters

That's the gist of it, what do you guys think?

*Edit: experimenting with item creation, an Ioun Stone of this spell would cost 768k gold (6th level spell X 16th level caster X 2k X 2 [for slotless) X 2 [for minute/level duration])

The Permanency cost feels too low, but the item cost feels too high?

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