Combat Vigor


Rules Questions


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Healer's Handbook page 14, Combat Vigor feat;
Is the healing provided by this feat magical?


I would say no. It specifically says in the flavor text that you are able to recover "without divine assistance."


Ultrace wrote:
I would say no. It specifically says in the flavor text that you are able to recover "without divine assistance."

Counterpoint: bards, witches, and kineticists all provide magical non-divine healing...

I think that it should be non-magical, healing but I don't think the divine or non-divine method of healing is the grounds to decide that.


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It is not explicit, but multiple factors point to no.

First, the feat only has one prerequisite: Con 13. This means there is no magical capacity needed in order to take it.

Second, the feat does not call out having any magical aspect. Most feats which are (arguably) a Su or Sp state they interact with one of your abilities, such as feats that grant bloodline Hexes or some such.

Third, nothing in the wording suggests it's more than just being tough. Its drawback is a purely physical effect.

The "Divine Assistance" clause is fluff; there are plenty of ways to heal without divine assistance. Bards, Witchs, Skalds, some Occultists, some Kineticists, Investigators, and Alchemists are all non-divine healers. I probably missed a few classes capable of non-divine healing, too.

I wish Paizo would write feats like this:

Combat Vigor
Fluff here.

Prerequisite(s): Con 13+

Benefit(s): Gain the following extraordinary ability.

Combat Vigor (Ex): You gain a vigor pool with a maximum number of points equal to your Constitution bonus. As a standard action, you can spend up to 1 vigor point per 3 Hit Dice you have (minimum 1) to regain 1d6 hit points per vigor point spent (maximum 7d6). Each time you spend vigor points, you become fatigued for 1 minute. You cannot spend vigor points while fatigued or exhausted. Spending vigor points doesn’t provoke attacks of opportunity. The points in your vigor pool are replenished to their maximum after you rest for 8 hours.


That matches my thought process on this too.


Isnt it written somewhere that unless otherwise specified all feat/class abils/etc are considered (EX)?

I've never looked for it and my googling is limited while working, but I thought I'd seen that referenced enough times to assume it's gospel.


Curghann wrote:

Isnt it written somewhere that unless otherwise specified all feat/class abils/etc are considered (EX)?

I've never looked for it and my googling is limited while working, but I thought I'd seen that referenced enough times to assume it's gospel.

This is the FAQ that developed out of the thread that was half suggested, but it was never stated as a hard and fast rule that it was the only way it would happen.

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