Burning Infusion and SR


Rules Questions

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This might be a stupid question, but does the burning infusion still apply to targets that don't have SR to bypass, since it is stated to only ignite enemies when it bypasses their SR?

I feel like it should work fine on things without SR, but the semantics make me hesitate.

Burning Infusion
Element fire; Type substance infusion; Level 1; Burn 1
Associated Blasts blue flame, fire, magma, plasma
Saving Throw Reflex negates
Your kinetic blast ignites your foes. Whenever an infused blast hits a foe and penetrates its spell resistance, that foe catches on fire, regardless of whether it takes damage. A foe that catches fire takes 1d6 points of fire damage each round until the fire is extinguished. Against a creature on fire from this infusion, any fire kinetic blasts gain a +2 bonus on attack rolls, to DCs, and on caster level checks to overcome spell resistance.


It works perfectly fine on creatures without Spell Resistance. It's not saying it only ignites enemies when it bypasses their SR. The sentence is stating that if you attack hits the enemy either via a successful attack roll or a failed saving throw and you bypass any SR that is there... then the enemy catches fire. If your attack hits, but fails to penetrate SR, then they do not catch fire.

Do not get too caught up into the way things are written. Common sense is always the best way to read things in a gaming rulebook.

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