jhilahd
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Or is it just considered this: cold, electricity, fire, or sonic?
I ask because a player wanted to draw from the Harrow Deck of Many Things, and I worked it in for him.
One of his draws was that he was immune to one type of energy(his choice) and vulnerable to another (GM choice).
He said Negative Energy was his choice, and at the time, I said "sure, why not."
After a day or so, I got to thinking, should I have allowed that? Should I keep in to the basic four above?
I half-joked that my selection would be positive energy for his vulnerability.
Is there a list of all the energy types? I can't seem to find one. My Google-fu is weak this today.
Set
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Acid, cold, electricity, fire and sonic are usually the five listed as energy types for spells like resist energy and protection from energy, but force, negative and positive seem like appropriate energy types for this sort of thing.
As for a vulnerability to positive energy, if you want to seriously run with that, instead of trying some funky 'take half damage you are healed' mechanic, just halving the healing from positive energy would probably be suitable.
| Aelryinth RPG Superstar 2012 Top 16 |
That's pretty much the list. The classic elementals are fire, lightning, acid and cold in PF, with sonic as an extra add on.
Positive, negative and force are non-elemental energy types.
Divine and radiant damage (from spells like Sunburst and Flamestrike) are basically considered typeless otherwise.
Radiation is an energy type that does poison damage, it would probably qualify.
Holy/unholy, lawful/chaotic and bane are also 'energy types' in their own way, although the first two might fall under divine energy...and bane is effectively a type of 'curse' damage.
Is Death magic considered negative energy or its own type?...
And that's all I can come up with on short notice...
==Aelryinth