Trying to get back into GMing with Starfinder need Plot advice / Npcs


Advice

The Exchange

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So as it says in the title I used to play/ Gm pathfinder all the time. As of now though I have been struggling with personal issues I feel have drained my creativity.
So I feel like I need some help with some substance to help me with my general setting/ plot.

The setting I am working with is within the Pathfinder/Starfinder universe but is placed within a fringe system.

The system is Known as the Orgidus system.
It is a Red Giant system with a star known as Sultan Zsolt.
Its a system with a few desolate planets and one that seems to be habitable. But that really wont matter at the moment.

The starting locale for my players will be a mining city/ station floating within the system's large asteroid belt. Newly discovered after the gap.
Named Arkwell after the family of dwarves that discovered the abandoned Archeo station.
The dwarf family will have been usurped at one point by a rival family of dwarves known as the bloodstones. The bloodstones at this point in time have become essentially a crime syndicate as they have become more and more desperate with finding their goal. The head of the bloodstones is known as Calrund Bloodstone. A man willing to do anything to achieve his ultimate goal within the Orgidus system.
Which at this point I don't know what it is I want to do to bring these jerks in my group together. I have a basic idea of what direction I want the group to go in but I'm floundering on the details.

My players are a
tengu ace pilot envoy
drow icon technomancer
Ysoki outlaw mechanic
Android space faring technomancer
And a space caterpillar( read as mutant shirren) priest mystic
As you can tell my players are generally zany weirdos per the norm.

Any criticisms are welcome. Thank you.


Easiest way to get the party together is to have them hired by the Arkwells to find dirt on the Bloodstones that can be used to boot the dirty criminals out of the Arkwell's home. To make it more personal, maybe have each of the PCs come up with some kind of crime that the Bloodstones have committed against them, personally. Revenge can be a good motivator.

The Exchange

I like that but so far they have come to this station as more of a happenstance kind of deal.
The tengu and android are stranded on the station due to a solar flare from the star and have ties to the starfinder society.
The drow got abandoned by his house on a giant dump/ scrap asteroid within the systems belt, for not being flashy enough.
The ysoki mechanic is a kind of robin hood character that is hiding out after angering a group of pirates by technologically uplifting a few sentient species they were taking advantage of.
And the Mutant is basically a stowaway.

This is all prep ideas we have yet to have one session.


Hm... well, maybe the Starfinder Society charged the tengu and android with the mission of helping the Arkwells and the ysoki learns that the Bloodstones were supplying the pirates he was fighting with weapons.

Not sure how to tie in the drow or the mutant yet, but those are just ideas off the top of my head.

The Exchange

Thank you those are both great ideas! I kind of want to just place the two goofs in the three more normal players path.

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