Jurassic Bard |
So basically, I was reading my old fighting fantasy gamebooks and I had an epiphany. Coming up with various pathfinder campaigns using fighting fantasy as the setting! It would start off simple, taking a small group of adventurers on pre-existing missions (e.g. going into Firetop Mountain to find the treasure of the evil warlock, Zagor, or going into Darkwood Forest to retrieve the dwarfish hammer of Stonebridge) to provide a more wider range of options, then they can be tweaked, turning the great Yaztromo from a human wizard into a tengu arcane trickster for example. The possibilities could be endless!
Talsharien |
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So basically, I was reading my old fighting fantasy gamebooks and I had an epiphany. Coming up with various pathfinder campaigns using fighting fantasy as the setting! It would start off simple, taking a small group of adventurers on pre-existing missions (e.g. going into Firetop Mountain to find the treasure of the evil warlock, Zagor, or going into Darkwood Forest to retrieve the dwarfish hammer of Stonebridge) to provide a more wider range of options, then they can be tweaked, turning the great Yaztromo from a human wizard into a tengu arcane trickster for example. The possibilities could be endless!
A company called Myriador had converted these into d20 books, I have a couple in hard format. Have a search around on the internet and you may save yourself a little work.
Jurassic Bard |
Personally, I'd rather keep the characters as they are just with a pathfinder spin though there is plenty of leeway (prime example, Zagor - the warlock of firetop mountain - originally got most of his power from a deck of cards but he also had a spell book so he could easily become a wizard/bonded witch hybrid turning him into a half elf in the process).