Does studded leather count as metal armor, or not?


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Scarab Sages

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The case in favor: It makes sense because the metal studs are what provide virtually all the protection, the leather component merely being soft backing.

The case against: Assuming more-or-less equal access to all forms of light armor, there's no point to wearing studded leather if it is treated as metal.

Normal, boiled leather armor offers the advantages of a higher Dexterity limit, and of not being affected by the various nasty monsters and spells and whatnot that destroy/exploit metal equipment.

Want a higher base AC than the piddly +2 boiled leather has to offer? Get wooden armor. It has a much lower Dexterity limit, but still plenty for most characters, and is likewise immune to anti-metal dangers.

Want a higher Dexterity limit than wooden armor AND higher base armor than boiled leather? Of course you do...but UNLESS studded leather can offer the same haven from anti-metal dangers, it is STRICTLY inferior in every other way to a mithril chain shirt.

It's one thing if you're playing a home game of the sort where you make do with whatever you find, but in Pathfinder Society or any other game that offers convenient access to most armors, studded leather has nothing to offer once you can afford a mithril shirt (which is usually by the time you're level 2, if not a bit sooner).


for the purposes of getting different material no, for the purposes for druids not being able to wear it yes

Scarab Sages

Pardon? I'm having trouble interpreting which direction your 'no' and your 'yes' are meant to go in.


I'm Hiding In Your Closet wrote:
Pardon? I'm having trouble interpreting which direction your 'no' and your 'yes' are meant to go in.

it is not metal enough to benefit from replacing the metal with lets say mithril for the mithril benefits but it has enough metal that druids cannot wear it

Scarab Sages

Lady-J wrote:
I'm Hiding In Your Closet wrote:
Pardon? I'm having trouble interpreting which direction your 'no' and your 'yes' are meant to go in.
it is not metal enough to benefit from replacing the metal with lets say mithril for the mithril benefits but it has enough metal that druids cannot wear it

So it DOES still have merit because it's treated as NOT metal with regards to things like rust monsters, shocking grasp, chill/heat/warp/repel metal, magnetism effects, etc?


The Mithral Chain Shirt is 44x more expensive than studded leather, I'm not going to be too torn up about it being better.


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I'm Hiding In Your Closet wrote:
Lady-J wrote:
I'm Hiding In Your Closet wrote:
Pardon? I'm having trouble interpreting which direction your 'no' and your 'yes' are meant to go in.
it is not metal enough to benefit from replacing the metal with lets say mithril for the mithril benefits but it has enough metal that druids cannot wear it
So it DOES still have merit because it's treated as NOT metal with regards to things like rust monsters, shocking grasp, chill/heat/warp/repel metal, magnetism effects, etc?

that would probably be done on a case by case basis i can see rust monsters damaging but not completely destroying it i would say not enough metal for shocking grasp/heat/chill metal, warp metal wouldn't do much, repel metal might do something depending on weather its being worn or not and might be slightly effected by magnetism effects, at least that's how i would rule it as a gm expect a large variety of table variance as many different people will view this differently

Scarab Sages

But no black-and-white standard-issue answer? I'm asking about this with Organized Play in mind.

Arachnofiend wrote:
The Mithral Chain Shirt is 44x more expensive than studded leather, I'm not going to be too torn up about it being better.

That matters little once you get past low levels and either armor's going to be enchanted - the question is, is it worth wearing studded leather at all once one's reached higher levels?


I'm Hiding In Your Closet wrote:
But no black-and-white standard-issue answer? I'm asking about this with Organized Play in mind.

my advice would be find a head rules person for said organized play and ask them for a definitive answer than


Not very helpful, but in Neverwinter Nights games druids can't equip studded leather. So as Lady-J said it's leather for game mechanics with the exception of the druid prohibition.

Also, unless you start to house rule AC for every armor (*) by the time the party reach 'wealthy' levels half the armors on the list fall in oblivion.

(*) Leather armor: AC 2 / +1vs blunt / -1 piercing

But that's hell of a work, and I don't think it will even pay off the effort. Otherwise Paizo guys would've done it already.

Scarab Sages

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Studded leather shouldn't exist. It's an invention of fantasy that came from an incomplete understanding of brigantine or a coat of plates design. It's not a real world armor because the leather is too soft to provide protection on its own, but a series of non connected studs are too far apart to provide reliable protection vs impaling or slashing attacks, and would actually make blunt attacks worse because the metal would be driven into your flesh instead of deflecting the force of the blow.

A better version of leather armor for all purposes is leather lamellar. It's an armor that actually existed, and provides better protection than leather or studded leather. It rivals a chan shirt out of the box, and if made of darkleaf it's better atmuch cheaper cost than mithral.

Ignore studded leather, and use lamellar instead.

Silver Crusade Contributor

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William Werminster wrote:
Not very helpful, but in Neverwinter Nights games druids can't equip studded leather. So as Lady-J said it's leather for game mechanics with the exception of the druid prohibition.

Not just Neverwinter Nights.

Paizo PRD wrote:
Druids are proficient with light and medium armor but are prohibited from wearing metal armor; thus, they may wear only padded, leather, or hide armor.


Hmm I like the lamellar. That might be my new mental image for armor at that slot.


It does not count as metal. It has metal components. We don't tend to view a backpack to be metal, though it might have metal buckles. I don't consider a jacket or boots to be metal just because it may have metal buttons or metal buckles.

Studded leather does not count as metal armor any more than leather or padded armor count as metal because they have buckles, rivets, or pins in them. Yes, the studs are what seem to give it the additional armor class, and metal is the the most common and likely source of them... but if you replaced the studs with stone or hardened wood... I don't think it would change the properties of the armor significantly (the armor wouldn't count as fragile or something), though descriptively you would likely be replacing the studs far more often. That would just fall under the downtime/camping maintenance aspect.

Would it be located with a detect metal effect or by a rust monster? Yes. Would you still set off a metal detector or possibly be picked up by a giant scrapyard magnet? Yes and... possibly, if your metal cuff-links didn't just tear off from your sleeve before lifting you.

Would it be destroyed by rust? No, but would probably need repair depending on the nature of the item and location of the metal. A belt with a buckle probably isn't as useful as a complete one, but it's not destroyed.

In the case of studded leather, the studs being destroyed probably wouldn't effect it much (though you could lower the AC by one if they are almost entirely gone.) I wouldn't just make it leather, that has other qualities (Max Dex, weight, spell failure) that should still be separate.


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Page 118 of the gamemastery guide lists studded armor as being able to be made out of special metals [mithral or adamantine].

Community & Digital Content Director

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Removed a post. Let's refrain from using "retarded" to indicate things you don't like or feel are suboptimal. Thanks!

Scarab Sages

Imbicatus wrote:

Studded leather shouldn't exist. It's an invention of fantasy that came from an incomplete understanding of brigantine or a coat of plates design. It's not a real world armor because the leather is too soft to provide protection on its own, but a series of non connected studs are too far apart to provide reliable protection vs impaling or slashing attacks, and would actually make blunt attacks worse because the metal would be driven into your flesh instead of deflecting the force of the blow.

A better version of leather armor for all purposes is leather lamellar. It's an armor that actually existed, and provides better protection than leather or studded leather. It rivals a chan shirt out of the box, and if made of darkleaf it's better atmuch cheaper cost than mithral.

Ignore studded leather, and use lamellar instead.

I hadn't thought about leather lamellar and darkleaf - Sounds good!

I didn't know studded leather was so wholly historically inaccurate, either.


Doesn't matter if it's got a real world equivalent. We don't have a real world equivalent of the teleport to orher planes spell either.

It doesn't matter. It's in this game.

It would look like the protection of studded leather is in fact the studs. So unless it's made of darkwood studs or the like, yeah it's metal.


Seems I commited a fuax pas and got my post post deleted. Instead I will say this: "What imbicatus said. 100%" Also leaf and parade armor exist if you need to save a little cash.


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graystone wrote:
Page 118 of the gamemastery guide lists studded armor as being able to be made out of special metals [mithral or adamantine].
An item made from darkleaf cloth weighs half as much as the same item made from leather, furs, or hides. Items not primarily constructed of leather, fur, or hide are not meaningfully affected by being partially made of darkleaf cloth. As such, padded armor, leather armor, studded leather armor, and hide armor can be made out of darkleaf cloth (although other types of armor made of leather or hide might be possible). Because darkleaf cloth remains flexible, it cannot be used to construct rigid items such as shields or metal armors.

So apparently it's both metal and non-metal armor... as well as a floor wax and a dessert topping!

I wonder what happens if you replace the leather with darkleaf and the studs with some other special material?


Actually studded leather is from someone seeing an augmented leather armor, essentially a bezainted, brigandine or a light lamellar armor, built with the discs or plates sandwiched between an outer leather layer and an inner padded layer. From the outside, what you see is the studs that are holding the hidden discs or plates in place. It makes it a little less obvious where the augmentations are. It also has a cleaner look to it. The augments were sewn on in some cases, instead of being held in place by studs, and could be of metal, horn, bone, treated leather or any other stiff material to spread the impacts over a wider area, and sometimes deflect a penetrating attack.

The studs are not the extra protection, they are what is holding the extra protection in place. There is also no reason the augmenting bits can't be on the outside. The effect is pretty much the same.

So, yes, a Druid could wear a "studded" armor, as long as it's augments aren't metal, and aren't being held in place by metal.

Studded leather is poorly named, but it is describing a real thing, that is not adaquately covered by other existing armors. It has been used in D&D from the beginning, so just recognize what it means, and don't worry too much about the name, it is just a catch-all tag, and sounds better than a more accurate "Augmented Leather".


Imbicatus wrote:

Studded leather shouldn't exist. It's an invention of fantasy that came from an incomplete understanding of brigantine or a coat of plates design. It's not a real world armor because the leather is too soft to provide protection on its own, but a series of non connected studs are too far apart to provide reliable protection vs impaling or slashing attacks, and would actually make blunt attacks worse because the metal would be driven into your flesh instead of deflecting the force of the blow.

A better version of leather armor for all purposes is leather lamellar. It's an armor that actually existed, and provides better protection than leather or studded leather. It rivals a chan shirt out of the box, and if made of darkleaf it's better atmuch cheaper cost than mithral.

Ignore studded leather, and use lamellar instead.

Also, "leather armor" as it historically existed was not dress leather or even boot leather. It was not soft and pliable like a biker jacket. Leather armor was cuir bouilli, or boiled leather. We're not quite certain today what the method of making it was, but it apparently became rigid. Modern attempts to recreate this armor type have produced an armor that is similar in rigidity to heavy plastic.

Basic leather like a biker jacket might provide pretty darn good protection from abrasion, like the road rash you get from laying down your motorcycle, but it provides next to no protection from a sword slash, and zero protection from the piercing of an arrow, or the crushing of a war hammer.

As Imbicatus wrote, brigandine (brigantine), lamellar, and the coat of plates were the things that probably confused Gygax in his original creation of "studded leather armor" and "leather armor" in D&D.


Someone mentioned something interesting though about nonmetal studs for Studded Leather. If you could make say hardwood studs then a Druid could wear Studded Leather. I know of some woods that are tough as iron so why not. I'd allow it.

Grand Lodge

Studded leather could feasibly exist as armor if you took small plate (about an inch by inch) and stuck them on the inside of the leather and attached them with studs. You could also make Cuir Boillie small leather plates and attach them to the outside and make it a workable armor. Both would look like the picture of studded leather. The small plates on the inside version did exist historically...but to call that light armor is almost laughable. The thing weights more than most plate armor. The leather version has no example in history, but from me playing around with it using real swords, it does make for a pretty decent armor. It won't stop a full on straight up blow, but against anything else, it is pretty protective. And it is flexible and pretty light as well.

Game rules wise...yeah it's both metal and non metal according to two different books. So the way I see it, it's metal if you are using metal plates and non mental of you use leather plates. Players choice of how their studded leather is made.


Also confusing is that even brigantines and lamellars covered wide ranges of how densely "packed" the plates were, balancing weight, flexibility and resources against levels o protection. Lumping all these light augmented leather armors under the innocuous term, "studded leather" is fine by me, and you get the added benefit of watching the historical reenactors jump up and down, kick puppies and other entertaining spectacles when you use it. Win Win. ^-^


Derek Dalton wrote:
Someone mentioned something interesting though about nonmetal studs for Studded Leather. If you could make say hardwood studs then a Druid could wear Studded Leather. I know of some woods that are tough as iron so why not. I'd allow it.

You don't need to allow it. It specifically already exists. It is called leaf armor. Costs 500gp and is always masterwork.


toastedamphibian wrote:
Derek Dalton wrote:
Someone mentioned something interesting though about nonmetal studs for Studded Leather. If you could make say hardwood studs then a Druid could wear Studded Leather. I know of some woods that are tough as iron so why not. I'd allow it.
You don't need to allow it. It specifically already exists. It is called leaf armor. Costs 500gp and is always masterwork.

There is Bulette Armor too [Dungeon Denizens Revisited]. "A suit of bulette leather armor weighs 20 pounds, and its appearance matches the coloration of the landshark from which it was made. It sells for 50 gp, but has the same statistics as studded leather." So same stats but all leather.


Adventure Path Charter Subscriber; Pathfinder Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

If you are considering studded leather, you're probably better off with parade armor (same cost, armor bonus, max. Dex, etc., but gives a bonus to Diplomacy and Intimidate vs. some encounters) or wooden (5 gp cheaper, same armor bonus; less max. Dex and a little heavier, but no penalty to Swim checks).


Adventure Path Charter Subscriber; Pathfinder Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber
Imbicatus wrote:
A better version of leather armor for all purposes is leather lamellar. It's an armor that actually existed, and provides better protection than leather or studded leather. It rivals a chain shirt out of the box, and if made of darkleaf it's better at much cheaper cost than mithral.

Technically, there should be no such thing as darkleaf cloth lamellar. "Lamellar is a type of armor in which small plates of various types of materials are strung together in parallel rows using fine cord. Lamellar plates can be constructed from lacquered leather..." The protection of leather lamellar comes from plates of lacquered leather (the lacquer increasing the rigidity and strength of the leather, much like a hard varnish or polyurethane finish to protect wooden furniture, floors, etc.).

Fuzzy-Wuzzy included the relevant text for darkleaf cloth: "Because darkleaf cloth remains flexible, it cannot be used to construct rigid items such as shields or metal armors."

Essentially, using darkleaf cloth instead of leather makes each piece more flexible and easier to wear, then each piece is lacquered to make it hard again and you're back where you started.


Dragonchess Player: Looking at the piecemeal armor rules, it goes into more detail into how the armor is constructed.

"Leather Arm Armor Piece: This arm armor piece consists of sleeves of hard-boiled leather that are carefully sewn together."

"Leather Lamellar Arm Armor Piece: Similar to a leather arm armor piece, a leather lamellar arm armor piece is constructed of a number of discrete hard-boiled leather plates laced together in parallel rows."

Both leather armor and Leather Lamellar armor use "hard-boiled leather" , leather is listed as under acceptable armor and piecemeal rules call the armors "similar". As such, I don't think the "cannot be used to construct rigid items" is meant to JUST to disqualify "shields or metal armors".


Except that darkleaf cloth is as hard as steel. Each plate may lack rigidity, but is still harder. The item itself is not necessarily intended to be ridged. I don't see it as a problem.

Scarab Sages

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*sniff* I'm not sure what I've started, but I am just so darn proud of it.

Scarab Sages

Reanimating this thread to pose an additional pertinent question, or if you like, new terms in which to think about my original question:

Could one have mithril studded leather armor?


Didn't graystone answer that? - I haven't double checked though!


Saldiven wrote:

<snip>

As Imbicatus wrote, brigandine (brigantine), lamellar, and the coat of plates were the things that probably confused Gygax in his original creation of "studded leather armor" and "leather armor" in D&D.

Given his research library and years of table top war game background, I doubt he was confused.

However, he left no description in the player's handbook and by the time you get to the 2e of the game the description in the players handbook is totally screwed up:

2e PHB wrote:

Leather: This armor is made of leather hardened in boiling oil and then shaped into breastplate and shoulder protectors. The remainder of the suit is fashioned from more flexible, somewhat softer materials.

Studded Leather: This armor is made from leather (not hardened as with normal leather armor) reinforced with close-set metal rivets. In some ways it is very similar to brigandine, although the spacing between each metal piece is greater.

Fortunately Gygax did define these in the dungeon master's guide for 1e:

1e DMG wrote:

Leather Armor is shaped cuir bouli (leather hardened by immersion in boiling oil) cuirass and shoulder pieces and softer shirt and leggings.

Studded Leather is leather armor to which have been fastened metal studding as additional protection, usually including an outer coat of fairly close-set studs (small plates).

For Studded Leather, Gygax seems to be describing a collage of variant armor types not dissimilar to brigandine, that on the surface of the coat of armor shows a series of closely set studs; hence the name.

I love the Interwebs :)

Anyone have better information? I pulled these quotes straight from the sources*

* As scanned to PDF and posted; no links since I'm not sure if we are supposed to link to game products from other companies here.


Me personally I'd focus more on the fact studded leather starts with "this armour is made of leather" . Seems to list leather first. I'd take that as a hint it's more skin than rivets


Cavall wrote:
Me personally I'd focus more on the fact studded leather starts with "this armour is made of leather" . Seems to list leather first. I'd take that as a hint it's more skin than rivets

Hmm...

Guess someone ought to stat up Chain, Leather Accented

:D

Scarab Sages

dragonhunterq wrote:
Didn't graystone answer that? - I haven't double checked though!

Right, I missed that; there's my answer. Good.


Imbicatus wrote:


Ignore studded leather, and use lamellar instead.

Especially horn lamellar armor if you do not have a high DEX.

Scarab Sages

Actually, at the moment I'm thinking of characters who DO have high Dexterity, with the intention of raising it higher still.

Mithril studded leather would allow a maximum Dexterity bonus of +7, which combined with a base armor bonus of +3, is awfully good!


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I'm Hiding In Your Closet wrote:

Actually, at the moment I'm thinking of characters who DO have high Dexterity, with the intention of raising it higher still.

Mithril studded leather would allow a maximum Dexterity bonus of +7, which combined with a base armor bonus of +3, is awfully good!

Spidersilk bodysuit is +3 AC and +6 dex for 850gp [masterwork for no ACP] and if you have a drow’s weapon familiarity the dex goes to +8. Nimble mithral chain shirt is +3AC and +8 dex for 1075gp more than the studded leather mirthal.

With the ADVENTURER’S ARMORY 2, you don't have to worry if someone is going to allow mithral studded leather.


bracers of armor are +8 with no max dex

Scarab Sages

Lady-J wrote:
bracers of armor are +8 with no max dex

Yes, but the price for +8 bracers is kind of beyond the pale.

graystone wrote:

Spidersilk bodysuit is +3 AC and +6 dex for 850gp [masterwork for no ACP] and if you have a drow’s weapon familiarity the dex goes to +8.

Yes, but you have to be a Drow (or maybe Drow-descendant) for the extra Dexterity allowance; not gonna happen in Pathfinder Society.

graystone wrote:

Nimble mithral chain shirt is +3AC and +8 dex for 1075gp more than the studded leather mirthal.

That's a possibility, but it does cost twice as much - and if I think my character's Dexterity modifier has any hope of reaching +8, I could about as soon hope it could get higher still, and commission nimble mithral studded leather for a maximum Dexterity modifier of +9!

Silver Crusade Contributor

Have you considered mithril parade armor? It seems like it would solve a lot of your uncertainty. ^_^


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I'm Hiding In Your Closet wrote:
Yes, but you have to be a Drow for that; not gonna a happen in Pathfinder Society.

Didn't see anything about PFS so I just answered as normal. Myself, I could care less what PFS does. ;)

#2 also note, you could make THIS nimble for a base max dex of +8 without any special materials for non-drow.

I'm Hiding In Your Closet wrote:
That's a possibility, but it does cost twice as much - and if I think my character's Dexterity modifier has any hope of reaching +8, I could about as soon hope it could get higher still, and commission nimble mithral studded leather for a maximum Dexterity modifier of +9!

nimble mithral studded leather is going to have the same total AC than nimble chain shirt: The studded leather has 1 less AC and 1 higher max dex. IMO the studded leather is worse because you can take a hit in dex from drain, damage and your dex can fall below max but you'll still have your base armor AC. So at best, you save 75gp to have either the same or less AC...

As to cost... SO? By the time you have to worry about max dex of +8, the extra 1000gp is money well spent.

Kalindlara: that's WAY too easy!!! ;)

Scarab Sages

Kalindlara wrote:
Have you considered mithril parade armor? It seems like it would solve a lot of your uncertainty. ^_^

I'm sorry, I must be discombobulated after glancing at that confusing political thread that just popped up - what would the advantage of parade armor be other than a circumstantial skill bonus?

graystone wrote:

As to cost... SO? By the time you have to worry about max dex of +8, the extra 1000gp is money well spent.

Am I to understand that you can tack these new augmentations on AFTER the suit's already been made/purchased? That would make it all easier....


Mithral parade armor is +8 max Dex +3 AC for the same price as Mithral studded leather

Scarab Sages

I'm Hiding In Your Closet wrote:
Kalindlara wrote:
Have you considered mithril parade armor? It seems like it would solve a lot of your uncertainty. ^_^

I'm sorry, I must be discombobulated after glancing at that confusing political thread that just popped up - what would the advantage of parade armor be other than a circumstantial skill bonus?

graystone wrote:

As to cost... SO? By the time you have to worry about max dex of +8, the extra 1000gp is money well spent.

Am I to understand that you can tack these new augmentations on AFTER the suit's already been made/purchased? That would make it all easier....

I actually hit the +8 DEX kind of early...

Elf with a 20, Alchemist DEX Mutagen up's it to 24, Reduce Person extract adds a size bump to the DEX and I'm at the +8 at 1st level... (and a +9 to hit with my bombs!)


The Toaster wrote:
I'm Hiding In Your Closet wrote:
Kalindlara wrote:
Have you considered mithril parade armor? It seems like it would solve a lot of your uncertainty. ^_^

I'm sorry, I must be discombobulated after glancing at that confusing political thread that just popped up - what would the advantage of parade armor be other than a circumstantial skill bonus?

graystone wrote:

As to cost... SO? By the time you have to worry about max dex of +8, the extra 1000gp is money well spent.

Am I to understand that you can tack these new augmentations on AFTER the suit's already been made/purchased? That would make it all easier....

I actually hit the +8 DEX kind of early...

Elf with a 20, Alchemist DEX Mutagen up's it to 24, Reduce Person extract adds a size bump to the DEX and I'm at the +8 at 1st level... (and a +9 to hit with my bombs!)

LOL I wasn't counting minute buffs as a valid reason for needing +8. IMO, hitting max dex for 1 min/day isn't something "you have to worry about".

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