rkotitan
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My players will very soon (in the next few weeks) be finishing up their business in Old Korvosa and moving on to lands to the north.
I was wondering if other DM's had thrown in material between the city and lands north?
I have seen Fortress of the Nail (PFS scenario) and the Harrowing mentioned as potential side adventures. I was wondering if there are others that people would recommend.
Perhaps adventures that could potentially fit into Kaer Maga?
| MrVergee |
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I inserted a small homebrew sidetrek in which Neolandus took the party to the Great Tower to free the hippogrifs from the queen’s grasp. You can read about it in my journal on these boards.
I also fleshed out the trip to Kaer Maga a bit, without any noteworthy ‘adventure’ as such, although I had the PCs attacked while they were making their way up to Kaer Maga on the Halflight Path.
You can also read in my campaign journal how we changed the Shoanti railroad quests into a trip to Urgir to free the Sun Clan’s Quahjothka’s son from the orcs.
Also here is Hero’s Blood linkified.
| Lakesidefantasy |
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My players and I had a lot of fun in Kaer Maga.
I used material from the aforementioned Seven Swords of Sin to explore Togomor's abandoned villa among the hive of streets, tunnels, and chambers within the Asylum Stone. There they learned of Togomor's interest in diabolism, and they found a broken summoning circle in his old lab.
We also had a little doppelganger fun through the Twisted Door and up the Halflight Path.
We wrapped it all up with a Widdershins adventure, where everything is normal except for the White Ladies smuggled into and out of the district via a tunnel under the Characters very normal Victorian house.
We actually had too much fun in Kare Maga, and Vencarlo had to hire a competing party of adventurers to take up the quest for the Cinderlands just to lure get the Players back onto the adventure's path.