| Drahliana Moonrunner |
Don't get your point. Remember spellcasting, psychic casting, whatever still produces those light shows.
The real issue is how do the mundanes stifle the magicals? The standard trope for wicked spellcasters is to do their thing far far away from prying eyes. This becomes absurdly easy when the enforcers are limited to mundane means.
And your concentration on spellbooks seems to ignore the spontaneous casters who don't use them at all.
| DungeonmasterCal |
I'm asking for a player who doesn't frequent the boards. He plans to play a Diviner Wizard in the upcoming campaign. They are ruled by a very oppressive and despotic race of psionic Humans who have suppressed and forbidden the practice of magic by most of the non-ruling class.
He knows the casting produces effects, but he's just looking for an alternate method of hiding his spells. Spontaneous casters and wizards are often hunted down by Inquisitors and Slayers of the ruling elite, and psychic magic is only now beginning to be discovered as a means to combat the ruling class.
| DungeonmasterCal |
| _Ozy_ |
Was just about to post that. Not sure you even need the feat, though, since you can retrieve the spellbook without having any spells memorized. You just need to make sure you memorize it when you want to send it back. Depends if he wants to be able to do it on the spur of the moment, or if it's something he always does after he memorizes his spells for the day.
If it's the latter, no feat required.
| Sundakan |
I'm asking for a player who doesn't frequent the boards. He plans to play a Diviner Wizard in the upcoming campaign. They are ruled by a very oppressive and despotic race of psionic Humans who have suppressed and forbidden the practice of magic by most of the non-ruling class.
Ah, so it's the inverse of the Halfblood Chronicles (where a race of despotic Elf Sorcerers have suppressed and forbidden the practice of the Human slaves' innate Psionic powers). Neat.
This seems like a logical paradox, honestly. Where did they learn to use wizardry in the first place? The decades of study required to do it seems a complete non-starter in a world where casters are hunted so rigorously that spellbooks are no longer safe (presumably the contents of every book in someone's possession are checked over when entering a city?).
You could have him write his books in code, perhaps. Something that seems like a storybook or travelogue but contains the incantations and sigils within the words. A Linguistics check to transcribe, and the higher the check the better it's hidden?
| DungeonmasterCal |
Ah, so it's the inverse of the Halfblood Chronicles (where a race of despotic Elf Sorcerers have suppressed and forbidden the practice of the Human slaves' innate Psionic powers). Neat.
This idea goes back to the very beginning of the game world I created in 1991. The eras the players have always played in have been after the psionic race's (the Ransoori in my game world) empire fell. The new campaign is set to begin in a few months and they want to be members of the resistance at the beginning of the war for liberation, so it's set 800 years before the time frames they've always played in.
| Obbu |
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I may be slightly late to the thread (and you seem to have accepted a solution already) But Familiar Adept lets a wizard use your familiar as a spellbook, similar to a witch familiar.
| DungeonmasterCal |
Given the setting why wouldn't he just masquerade as a psionic character?
Most of the psionic race look slightly different than the "regular" humans. They have all black eyes. It'd be possible to masquerade as a mixed race psionic character, though, who happened to inherit the abilities of one of his parents. But, he just finished watching Daredevil season 2 and is all jumped up to do something like that. He is now talking about mixing a Path of War class (probably the Stalker) with an Alchemist for the mutagens. He's always been pretty level headed as a player. I think he's gone off his tree this time... lol
| Scott Wilhelm |
Well, what is forbidden? Is reading and writing forbidden? Are merchants allowed to keep ledgers? Is Alchemy forbidden? Is Divine Magic forbidden? Are Wizards forbidden but sorcerers allowed? What about Psionics?
My initial thought is that the Still Spell, Silent Spell, and Eschew Components feats would be necessary in this world. Maybe a high Bluff Check lets you Cast surrepetiously?