LibraryRPGamer |
Hi Boards!
I’m posting this here, rather than the rules section, because I would like a more “official” PFS answer.
Here is the deal…I’m playing a level 2 Fighter/Bard with the Flagbearer, Weapon Focus, and Dazzling Display feats. I’m holding a flag (and buckler) in one hand and want to keep the other free for casting spells. Can I use Weapon Focus (unarmed strike) to activate Dazzling Display?
My thought would be that the bard would fist pump, do jazz hands, flip the bird, or whatever as part of the intimidate check.
From the SRD:
Your skill with your favored weapon can frighten enemies.
Prerequisite: Weapon Focus, proficiency with the selected weapon.
Benefit: While wielding the weapon in which you have Weapon Focus, you can perform a bewildering show of prowess as a full-round action. Make an Intimidate check to demoralize all foes within 30 feet who can see your display.
Choose one type of weapon. You can also choose unarmed strike or grapple (or ray, if you are a spellcaster) as your weapon for the purposes of this feat.
Prerequisites: Proficiency with selected weapon, base attack bonus +1.
Benefit: You gain a +1 bonus on all attack rolls you make using the selected weapon.
Special: You can gain this feat multiple times. Its effects do not stack. Each time you take the feat, it applies to a new type of weapon.
Strike, Unarmed
An unarmed strike is always considered a light weapon. Therefore, you can use the Weapon Finesse feat to apply your Dexterity modifier instead of your Strength modifier to attack rolls with an unarmed strike. Unarmed strikes do not count as natural weapons (see Combat). The damage from an unarmed strike is considered weapon damage for the purposes of effects that give you a bonus on weapon damage rolls.
Damage
• A Medium character deals 1d3 points of nonlethal damage with an unarmed strike.
• A Small character deals 1d2 points of nonlethal damage.
A monk or any character with the Improved Unarmed Strike feat can deal lethal or nonlethal damage with unarmed strikes, at his discretion.