a few rules questions


Rules Questions and Gameplay Discussion


I'm sure the answers might be separate elsewhere, but these are rules questions that ive guessed at for awhile now, so figured id go ahead and find them all out for sure now and it would be easiest for me if they were grouped here together, so....

1. When using the gem cards, like emerald of dexterity, what would the skill be as far as blessings are concerned? like say the original check is a intelligence 8 , but then you use the emerald and have a blessing that would grant 2 dice on a dexterity check, would that now grant you 2 dice? I would assume it doesn't, because the check is still intelligence and you are just rolling dexterity die instead of intelligence, which brings up the next question, if that is the case, then would that mean, in this same situation, that a if I had a blessing that gave 2 dice to an intelligence check, that i could use it for 2 dice still? and if so, which dice would they be, my character's actual intelligence die, or would it be 2 more dexterity?

2. Lets say i have a blessing of gozreh, 2 dice for closing a location check, and the closing location check was to summon a barrier and beat it, would i be able to use the blessing to get 2 dice against the barrier? Also another example, what if i had a blessing that gave 2 dice to defeat henchman or villain, and i encountered an enemy ship, which summons a ship, would that blessing be able to give me 2 dice against the summoned ship card?

3. When playing as the skulls and shackles Damiel, how would using a potion of healing work, basically in reference to the fact that instead of banishing, i recharge, since it has the alchemical trait, the core thing I'm wondering is if the potion recharges first and therefore gets shuffled with the rest of the healed cards, or if it goes on the bottom, after i shuffle in the healed cards?

thanks


Pathfinder Adventure, Adventure Path, Lost Omens, PF Special Edition, Starfinder Adventure Path Subscriber

1. You are only replacing the die, not the skill. If it was an Intelligence check before, it is still an Intelligence check. As you're only replacing the die, you still use whatever skill feats you have for Intelligence as well, you do not get your Dexterity skill feats. When using a blessing, it would add additional Dexterity dice, as that is the die type you are using.

2. No, Gozreh only applies to checks the location itself has you do when closing, it does not work on checks by cards it summons. Similarly, ships are not villains or henchmen so Achaekek doesn't work against them for 2 dice.

3. The potion is recharged first, and then the cards it heals are shuffled in. This has the net effect of the potion being shuffled in as well.


You might not have been able to find the threads for #1 because most of us refer to them as "stat stones" because of this thread.

The Gozreh question is answered in a FAQ. I suggest checking FAQs before posting.

#3 is sort of answered by this FAQ. The Wrath rulebook raised a question about the Damiel/Potion of Healing scenario, but I believe skizzerz reports the official final judgement. He should know.


skizzerz wrote:

1. You are only replacing the die, not the skill. If it was an Intelligence check before, it is still an Intelligence check. As you're only replacing the die, you still use whatever skill feats you have for Intelligence as well, you do not get your Dexterity skill feats. When using a blessing, it would add additional Dexterity dice, as that is the die type you are using.

2. No, Gozreh only applies to checks the location itself has you do when closing, it does not work on checks by cards it summons. Similarly, ships are not villains or henchmen so Achaekek doesn't work against them for 2 dice.

3. The potion is recharged first, and then the cards it heals are shuffled in. This has the net effect of the potion being shuffled in as well.

alright, thanks, that cleared it up pretty much except I do have a follow up question, to question number 1, is this the exact same way for the promo owned card, arcane robes, for ezren? its just like a stat stone except it reads use your arcane skill instead of the listed skill, so in that case does the check actually change to arcane? I clearly assume you get your arcane bonus, but would you get the other skill feat bonuses from what arcane was on?


When you use Ezren's Arcane Robes, the check definitely becomes an Arcane check. This is entirely different from a stat stone, which just replaces a die.

Because the robes let you use your Arcane skill (not die), you get your Arcane bonus as well as any skill bonuses you have for the skill your Arcane skill is based on (assuming you have that skill).

I think the debate is still open as to whether the check remains the same kind of check as it was initially, in addition to being Arcane. Say you used the robes on a Dexterity check. Does it become a Dexterity Arcane check? Or just an Arcane check? People don't agree.


elcoderdude wrote:

When you use Ezren's Arcane Robes, the check definitely becomes an Arcane check. This is entirely different from a stat stone, which just replaces a die.

Because the robes let you use your Arcane skill (not die), you get your Arcane bonus as well as any skill bonuses you have for the skill your Arcane skill is based on (assuming you have that skill).

I think the debate is still open as to whether the check remains the same kind of check as it was initially, in addition to being Arcane. Say you used the robes on a Dexterity check. Does it become a Dexterity Arcane check? Or just an Arcane check? People don't agree.

alright, I could see it still being a dexterity, as the robes would just be saying, hey, use this instead of your dexterity, I'm surprised we haven't got an official word from vic or someone on the matter yet though

Community / Forums / Pathfinder / Pathfinder Adventure Card Game / Rules Questions and Gameplay Discussion / a few rules questions All Messageboards

Want to post a reply? Sign in.
Recent threads in Rules Questions and Gameplay Discussion