
Alex Martin |

I made a dwarf, he had his brand new suit of chainmail and his favorite axe rusted by a g&~@@@n f&+@ing Rust Monster.
That takes me back to Will Mclean's classic rust monster sketch from the DMG.

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TriOmegaZero wrote:Age 23, with 3.5 D&D. In Kuwait, no less!wow I think you have an interesting story there somewhere..
your definitely an outlier lol.
Well, the military does have a lot of gamers with long stretches of time on their hands. My first campaign was run in Afghanistan.

Lemmy Z |

Lemmy Z wrote:This thread makes me wonder what's the difference of average age between Pathfinder players vs Forum members.Try polling to see who remembers what THACO is and that might give you an idea. ;-)
But just a vague one... I remember THACO and apparently, quite a few people around here have been playing for a decade (or two) longer than me. oO

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18, 4th edition. As much as some veteran players weren't fans of it, I think it's probably the best one to start with. It's light on the roleplay (which is half of what people didn't like in my expeience), but that's actually what was great for me. Having such a lite intro to a new type of game was a fantastic way to learn about the worlds and roleplay experience.

pjackson |
Age 18 in 1978, using modified original D&D
First character - 15th level wizard! I was a member of a wargames society at uni and a D&D campaign wanted help playing out a battle scenario. I was an NPC ally of the good guys but with his own agenda - take out a specific evil guy. So Irode invisibly across the battlefield looking for him whilst helping out when opportunity presented. Forced one enemy leader to withdraw, used wall of fire to to block the advanced of a regiment of mummies. Was confused, needed lots of help. Had great fun.
I remember when THAC0 was new.

Liz Courts Community Manager |
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I was 10, and it was the Red Box (1983 edition).

Alex Martin |

But just a vague one... I remember THACO and apparently, quite a few people around here have been playing for a decade (or two) longer than me. oO
I was joking when I mentioned it, but I guess I should have emphasized "remembering" as opposed to knowing what it is. Just from the couple of responses above, there's a distinct line of experience you'll get from folks who played in a certain timeframe with THACO.
Of course, if someone mentions playing first edition Harn or Rolemaster as their first RPG, then you are really talking hard-core grognard (and possibly a masochistic one at that). And I say that with a wink; not a criticism.

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I was 10, and it was the Red Box (1983 edition).
Hey, I'm as old as that version! :D

Liz Courts Community Manager |

Liz Courts wrote:I was 10, and it was the Red Box (1983 edition).Hey, I'm as old as that version! :D
I'm older than that version! :D

Lemmy Z |

Lemmy Z wrote:But just a vague one... I remember THACO and apparently, quite a few people around here have been playing for a decade (or two) longer than me. oOI was joking when I mentioned it, but I guess I should have emphasized "remembering" as opposed to knowing what it is. Just from the couple of responses above, there's a distinct line of experience you'll get from folks who played in a certain timeframe with THACO.
I know. I actually used THACO for two years (or three. I'm not sure)... Then 3.0 came along. :P
Still... I started with D&D 2nd Ed... Well... Technically, it's AD&D 2nd Edition. I don't know if it's the revised version, though... But I started playing in late '97 (Maybe early '98?)... Then 3rd edition came around and my brother bought the new books for me.
I also played 1st Ed. D&D, but that was just me trying the old game. 3.5 was already around at the time.

Berik |
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My first RPG was playing Champions with some friends at school while I was 13.
I'd been hooked on roleplaying games on my Amiga for a couple of years though, especially the Gold Box games, Eye of the Beholder and Dungeon Master. I have fond memories of staying on the phone for hours with a friend as we raced to see who could finish a play through of Champions of Krynn the fastest.

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DM_aka_Dudemeister wrote:I was 16. It was 3rd Edition D&D. I ran the campaign, and remember it fondly.you ran your first game? that's interesting i probably didnt run till I had 4 years of playing under my belt. was it a module or something?
I made up the campaign, campaign setting and adventures all by myself. With heavy inspiration from numerous fantasy sources. I started the players off prisoners of a tribe of goblins and hobgoblins, they managed to escape and headed through a frosty wilderness to what would become the player's home base and campaign town, which was city built just beyond a world spanning wall of ice.
I ran that campaign for about 8 months, before I accidentally TPK'd the party in a random encounter with a Tiger. I still think back on that olde campaign setting with fondness, it was really a great sandbox for my imagination. I'm still bummed I never got to run the adventure that the players were on their way to when their characters died.
It was going to feature a frozen castle ruled by an intelligent psionic arctic spider, they were going to fight a chaos dwarf who could use the psionic "skate" power, in an ice rink of doom! just because I loved the idea of the players being frustrated by a Dwarf that could outspeed and outmaneuver them.

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That pretty cool that you got all that from top of your head without anyone to guide you and no prior experience I was taught by a older DM myself.
your way seems kind of pure I could only imagine starting and learning everything like that sounds kind of cool.
I made a lot of mistakes, and wince to think of some of the choices I made a DM. At the time I was the only person with the books and I wanted to introduce it to my nerdy friends. A lot of us liked Fantasy fiction and the Baldur's Gate games. I couldn't afford any source books, so what I lacked in money I made up for with time and imagination.
In fact the only reason I set the game in the frozen rim (my world was Ring Shaped) of my completely made up campaign setting was because I had a Dungeon Magazine adventure set in an insane asylum near the North Pole, but it was for 3rd level characters and I so I needed to make up enough content to at least get my players to that level.

GreyWolfLord |

I, for one, hated THAC0.
I liked THAC0. Of course, I never found it all that hard to figure out or use.
20 THAC0 means you need a 20 to hit AC 0.
You subtract enemy AC from whatever your THAC0 was...
So, if an enemy has a 7 AC....
20 - 7 = 13.
Easy, peasy.
of course, some people probably had problems with the negatives
AC = -2
20 - (-2) = 22?
No...just 20.
But overall, I find it far easier than today's stuff with half a dozen modifiers to combat and figuring out whether someone got an Attack of Opportunity\Opportunity Attack or not.