
Captain Zimri |
2 people marked this as a favorite. |

I figured this would be the best place to ask because there may need to be some tweaking on an actual class (and I definitely don't have the time or ideas to create a class from scratch).
An acquaintance has asked to play in one of my pathfinder campaigns, and I'm allowing him to hop into Skull & Shackles as a temporary player with the intent on making him a permanent member (barring approval of the party; he may not be someone that meshes well with my other friends). His idea for a character is this:
A person who has a collection of magical masks. When he puts one on, he gives an area of effect to his friends. I was also thinking that his sword could change based on what mask he is wearing. I came up with this idea based on the Lego Bionicle series.
As my gears started turning, I considered a few things:
- [1]He could be a bard, and his bardic performance could be triggered by wearing these masks.
[2]He could simply make these masks and wear them as magical items
[3]He could be a bard archetype that replaces some bard abilities with other abilities which would focus on item creation, specializing on masks
This conversation started this morning and ended shortly thereafter, so we haven't gone into specifics. I was curious if anyone had seen something similar or had any ideas that could make this work or be an interesting choice.
I like ingenuity and interesting character choices. With Pathfinder being such an open world, full of possibility, I wouldn't say no to this idea if there is a way to make it work within the system.

Tacticslion |

Well...never mind, I guess. My player and I are already discussing something, now.
As it seems you've resolved this before I even found this thread, I am unlikely to help much!
That said, this guy was built around the idea of a magical mask. While it's not the "switching masks" concept, it still might be worth looking into.
Another "mask switch" option akin to the bard is the skald class. While my character was a bloodrager, the GM and I'd spoken - as he was really more of a support-character, I was going to change him into a skald (we were going to home-brew an urban skald before one had been published, and were going to use the "controlled euphoria" concept we'd applied to the bloodrager to the skald instead.
Another option could be something with the vigilante, or some other concept with multiple identities (though I'm uncertain what).
Also, the shadow weapon spell might be a nice template for the shifting weapon thingy - you could just rule different types.
Again, I know you're already done, but I wanted to mention a few possibilities anyway!
Whatever happens, I hope your game's a blast! :D