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Drogon wrote:I think a Starfinder Corps (that's my favorite name for it, so far) would be huge.Sorry Drogon, according to this article it will be Starfinder Society. Starfinder Corps does sound cooler though.
The Starfinder Society is what the in-world organization is being called, at least at this stage. (It sounds like things could still change.) That doesn't mean that a putative organized play group would have to have the same name. It does in Pathfinder, but things may be different in Starfinder.
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Quote:"It’s sort of like the UN meets Babylon 5."Uh.... Babylon 5 was already the UN meets a city in space. So, "It's sort of like Babylon 5" means the same thing.
Babylon 5 was a *lot* less dysfunctional than the modern UN, so I think the additive comparison applies.
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From my experience (playing thusfar) in Shadowrun Missions, I'm very skeptical that Starfinder Whatever will pull players from their participant base. Even though Shadowrun Missions has a pretty poor organized play system compared to PFS, that alone won't get Starfinder players.
And their Missions system does have some noteworthy drawbacks. Poor organization for one--you cannot create an account for their primary forums because the activation bot isn't working, you need to email a specific person to become a qualified GM, and the best way to get involved is to join the Shadowrun Missions Facebook group, which is bizarre. It also has way less content than PFS has been churning out with only 6? missions a year.
But despite all those failings, I don't think Starfinder is going to pick up many players. Why?
Shadowrun will always be a much darker, more brutal "R rated" setting while Star/Pathfinder will be PG-13. It's like comparing apples to flank steak, or something. Both are food, but they aren't interchangeable. Part of the reason I play Shadowrun is to play in that R rated setting. Which is something I just can't get in Star/Pathfinder.
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From my experience (playing thusfar) in Shadowrun Missions, I'm very skeptical that Starfinder Whatever will pull players from their participant base. Even though Shadowrun Missions has a pretty poor organized play system compared to PFS, that alone won't get Starfinder players.
And their Missions system does have some noteworthy drawbacks. Poor organization for one--you cannot create an account for their primary forums because the activation bot isn't working, you need to email a specific person to become a qualified GM, and the best way to get involved is to join the Shadowrun Missions Facebook group, which is bizarre. It also has way less content than PFS has been churning out with only 6? missions a year.
But despite all those failings, I don't think Starfinder is going to pick up many players. Why?
Shadowrun will always be a much darker, more brutal "R rated" setting while Star/Pathfinder will be PG-13. It's like comparing apples to flank steak, or something. Both are food, but they aren't interchangeable. Part of the reason I play Shadowrun is to play in that R rated setting. Which is something I just can't get in Star/Pathfinder.
Fair points. My observations, of course, are from the outside looking in. I set up the monthly table for SRM in my store, but otherwise don't know much about the system. But I've seen some of those same guys at D&D tables, so was speculating they might make the leap based on that.
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Shadowrun Missions Link
You saw me favoriting all your mentions of this didn't you? : )
Thanks I will have to check this out!
I would not be surprised to see a couple PFS scenario cross into starfinder. In the way we got to try mass combat, mythic, & even evil characters.
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Drogon wrote:Shadowrun Missions LinkYou saw me favoriting all your mentions of this didn't you? : )
Thanks I will have to check this out!
Curaigh, we've been having Shadowrun Missions Sundays at Palouse Games for the last couple of months! You should come by and try them out :D
| Drahliana Moonrunner |
Wei Ji the Learner wrote:Babylon 5 was a *lot* less dysfunctional than the modern UN....This is a pretty scathing commentary on the modern UN. (Third season opening voice over: "Babylon 5 was our last, best hope for peace. It failed.")
Americans call the UN dysfunctional since unlike NATO, it won't lie down, and beg on command.
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rknop wrote:Americans call the UN dysfunctional since unlike NATO, it won't lie down, and beg on command.Wei Ji the Learner wrote:Babylon 5 was a *lot* less dysfunctional than the modern UN....This is a pretty scathing commentary on the modern UN. (Third season opening voice over: "Babylon 5 was our last, best hope for peace. It failed.")
The UN is dysfunctional because it's a confederation of nations rather than a unified governing body.
So each member-state can dictate 'yay' or 'nay' on something being done to them (see the Syria situation, see Libya, etc, etc) and it makes the grand idea of a 'forum of nations' almost worthless.
When a nation can drag out things for two or three decades, and every time they are confronted over issues they use the shield of sovereign member state rights, it dramatically diminishes the capability of the organization as a whole to police the activity of it's member states.
Don't get me wrong, I'd personally love to see a much more viable body, but what is there now is the product of the world geopolitical and economic development of the past seventy years.
At least nations can (in theory) go there to speak to one another, or through a third party, which was something that was lacking prior to the League of Nations...
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Curaigh wrote:Curaigh, we've been having Shadowrun Missions Sundays at Palouse Games for the last couple of months! You should come by and try them out :DDrogon wrote:Shadowrun Missions LinkYou saw me favoriting all your mentions of this didn't you? : )
Thanks I will have to check this out!
That's good to hear. My home game host has graduated & I am looking forward to catching up on PFS, but I would love to slot some chummers!
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Hi all!
I'm excited to see people so interested in organized play in the Starfinder setting.
We are still in early days and are discussing our options. On one side, nifty new setting that has generated quite a bit of excitement. On the other, limited resources and keeping the existing OP options going. So we are looking for the way to strike the balance.
I'm always interested in hearing people's ideas, so keep 'em coming!
| Simeon |
Hi all!
I'm excited to see people so interested in organized play in the Starfinder setting.
We are still in early days and are discussing our options. On one side, nifty new setting that has generated quite a bit of excitement. On the other, limited resources and keeping the existing OP options going. So we are looking for the way to strike the balance.
I'm always interested in hearing people's ideas, so keep 'em coming!
I definitely think that the Organized Play for Starfinder should be the Starfinder Corps. It'll help differentiate them nicely
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I can see a somewhat easy method of getting StarFinder OP off the ground.
Since this is set in space and we have an infinite amount of worlds to explore, set the first season on one or two planets different from the AP. Set up a framework of a story arc and then had it over to the venture officers that would like to get involved. You can have 2-3 person writing groups for each scenario. It gets submitted back to Paizo and approved or sent back for improvements.
I know many VO's have been wanting an opportunity to take a little more ownership. This would be a great conduit. Also, Paizo would not have to spend a significant amount of resources to accomplish this.
Also, my hope is that they will keep the bloat down significantly. I always see a new player come to a game with just a core book and veteran players have such high powered characters with obscure feats and rules. It tends to overwhelm the new guy. I know core helps with that, but there is not always a core game available.