Alayern
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While the opening description for Psychic magic says:
A psychic spell largely functions like any other spell. It's another type of magic, similar to arcane or divine magic—in fact, those who use psychic magic are easily mistaken for practitioners of arcane and divine traditions.
It doesn't mention attacks of opportunity. Then there are the following sentences interspersed throughout the following paragraphs:
Therefore, psychic spells never have verbal or somatic components, and have only expensive material components. Psychic spells are purely mental actions, and they can be cast even while the caster is pinned or paralyzed.
Instead of verbal and somatic components, all psychic spells have components related to the caster’s inner being. The two psychic components are called emotion components and thought components. If a spell’s components line lists a somatic component, that spell instead requires an emotion component when cast by psychic spellcasters, and if it has a verbal component, it instead requires a thought component when cast by psychic spellcasters.
While the first line suggest that apart from the specified new rules, psychic magic otherwise obeys the same rules as Arcane and Divine magic. How does this work with AoO's?
If there's no verbal or somatic components, and the action is purely mental, how would an enemy know a psychic spellcaster was casting unless the spell's results had an obvious manifestation?
For instance a mesmerist casting command could stand totally still and not say anything, but then an adjacent opponent could suddenly fall prone outta nowhere.
| dragonhunterq |
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Alayern
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FAQ wrote:this prevents spellcasters that use spell-like abilities, psychic magic, and the like from running completely amokPsychic spells have an obvious manifestation, and you have to stop and concentrate at least a little, lowering your guard so you provoke AoO as normal.
Thank you. I had searched for the faq, but missed that entry.