Technological Artifact Prices


Advice


So I've read several posts about pricing artifacts. To summarize most people agree that you shouldn't do it because of one reason or another.

My question (obviously from the title) is what about technological artifacts?

Basically I'm running the Iron Gods adventure path. My party is having a blast playing and I enjoy running it. However near the end the group will get a technological artifact called a power relay. As it stands there is no price in the book for this but the item in question isn't something so great I would think the party shouldn't be able to sell it for some kind of profit.

To begin with the item basically gives power generators a range of up to 50 miles (don't quote me on that) barring any physical obstructions such as hills or metal walls which reduce the range. But this brings me to my first point that this item requires a power source that the party won't have access to until as far as I can tell the end of the 3rd adventure. So should the party lug around this thing for two entire adventures with no benefit? And who's to say being able to power 1 item from range will do much good.

Also this item doesn't have sentience so I don't see there being any problem with trying to sell it.

One could argue that due to it's technological nature it would be hard to see but in this campaign there are merchants that sell all kinds of technology. Maybe if they left the country I can see them being unable to sell it but that's about it.

In the end I guess I'm just asking should the party be able to sell this item and if so for about how much. I'm not trying to frontload the party with loot so I would be fine with something very small like 5K, but I would like everyone's advice first.


It's worth a whole lot, but only to someone who (1) has a power source, and (2) has tech devices that they want to use repeatedly within range of that power source. That's pretty much only the Technic League a few renegades. I can see a merchant who regularly deals with the League paying something like 5-10k for against the hope the League will pay a lot more and the fear that they'll just take it and torture him to find out where it came from so they can more stuff in that location.

If you're looking for a new encounter, have League agents ambush the meet with the merchant.

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