Small and Tiny Eidolons - New Evolutions


Homebrew and House Rules


New Eidolon Evolutions

I have been thinking about alternative uses for an Eidolon besides combat or as a mount and through my research at the Paizo site as well as other venues I haven't found any way to allow for an Eidolon to be of use in other capacities. In the Super Genius Games - Pathfinder Role Playing Game Accessory - Advanced Options Extra Evolutions, there is a 2 point Evolution called Metamorph that allows changing an Eidolons base form, but that doesn't do what I had originally wanted. So, I have rewritten the Large Evolution to accommodate for some new uses for the Eidolon. As it says in the Large Evolution, the Eidolon must be medium to take the Large Evolution. My rewrite would take into consideration a small Eidolon as a Summoner might choose small in his/her initial creation. I personally, would stay with a medium Eidolon for simplicity but ultimately, the choice is up to the player/Summoner to decide. The costs are the same regardless of size and are cumulative. My thought would be to create an Eidolon that could change from a Medium base size to Large for combat then to Tiny so I can carry him into taverns and shops. Something you can't do with a Large Quadruped Eidolon. Secondly, as stated in the original text (Advanced Players Guide page 59) "If this choice is made, the eidolon can be made Medium whenever the Summoner can change the eidolon’s evolution pool (which causes it to lose these modifiers for being Small). "I include three new Evolutions to supplement the Size Increase/Decrease Evolution with the following:

1 point Evolution

Shifter I (Ex): The Eidolon can as a Standard action, change it's size by one size category depending on the Size Increase/Decrease Evolution taken. The Summoner must be at least 8th level to select this Evolution.

2 Point Evolution

Shifter II (Ex): The Eidolon can as a Standard action, change it's size by two size categories depending on the Size Increase/Decrease Evolution taken. The Summoner must be at least 11th level to select this Evolution.

3 Point Evolution

Shifter III (Ex): The Eidolon can as a Standard action, change it's size by three size categories depending on the Size Increase/Decrease Evolution taken. The Summoner must be at least 14th level to select this Evolution.

4 Point Evolution
Size Increase/Decrease (Ex): An eidolon grows or shrinks in size, becoming one size larger or smaller per the Summoners wishes. The Summoner must be at least 8th level before selecting this evolution.

If 6 additional evolution points are spent, the eidolon instead becomes an additional size that stacks with the initial size purchased. The Summoner must be at least 13th level before selecting this option. The ability increase evolution costs twice as much (4 evolution points) when adding to the Strength or Constitution scores of a Large or Huge eidolon But does not change if reducing to small or tiny.
This Evolution may be taken multiple times for a total of 2 increases and 2 decreases to allow size changes from Tiny - Huge. If a Summoner would want all the changes from tiny to huge would cost him/her 10 points for large and huge, and 10 points for small and tiny.

The following chart shows the effective changes in sizes from Tiny to Huge with a base size of Medium. Adjust accordingly for your Eidolons size.

Huge
+16 bonus to Strength
+8 bonus to Constitution
+5 bonus to its natural armor
–4 penalty to its Dexterity
–2 size penalty to its AC
-2 to attack rolls
+2 bonus to its CMB and CMD
+10-foot reach
–4 penalty on Fly skill checks
–8 penalty on Stealth skill checks
If the eidolon has the biped base form, its reach increases to 15 feet (10 feet for all other base forms).
Plus any Reach evolutions purchased.

Large
+8 bonus to Strength
+4 bonus to Constitution
+2 bonus to its natural armor
–2 penalty to its Dexterity
–1 size penalty to its AC
-1 to attack rolls
+1 bonus to its CMB and CMD
–2 penalty on Fly skill checks
–4 penalty on Stealth skill checks
If the eidolon has the biped base form, it also gains 10- foot reach. Plus any Reach evolutions purchased.

Medium
As base medium sized creature

Small
–4 penalty to Strength
–2 penalty to Constitution
-1 Bonus to Natural Armor (Minimum 0)
+2 bonus to Dexterity score
+1 size bonus to AC
+1 to attack rolls
–1 penalty to CMB and CMD scores
+2 bonus on its Fly skill checks
+4 bonus on its Stealth skill checks
Reduce the damage of all of its attacks by one step (1d6 becomes 1d4, 1d4 becomes 1d3).

Tiny
–8 penalty to Strength
–4 penalty to Constitution
-2 Bonus to Natural Armor (Minimum 0)
+4 bonus to Dexterity score
+2 size bonus to AC
+2 to attack rolls
–2 penalty to CMB and CMD scores
+4 bonus on its Fly skill checks
+8 bonus on its Stealth skill checks
Reduce the damage of all of its attacks by one step (1d6 becomes 1d4, 1d4 becomes 1d3).
A tiny creature has a space of 2-1/2 feet and a natural reach of 0 feet (meaning that it must enter an opponent’s square to attack). If the Eidolon has the Reach Evolution, this adds to the reach of a tiny Eidolon. Meaning a +5 Reach would allow a tiny Eidolon to threaten and attack the squares around it without having to move into the opponents square.

Comments?


A local game grant eidolon of the caster's size, requiring size adjustment as part of the Evolutions.


Bwang wrote:
A local game grant eidolon of the caster's size, requiring size adjustment as part of the Evolutions.

Not sure I follow your post.

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