Empty Quiver Flexibility and Many Shot?


Rules Questions


So when using Empty Quiver Flexibility can I take additional melee Attacks with Many Shot?

Empty Quiver Flexibility:

While using Empty Quiver Style, you can apply any feats and class abilities you possess that modify your ranged attack rolls and damage rolls with the chosen weapon to melee attack rolls and damage rolls made with that weapon. Additionally, you are considered to be threatening the area around you as if you were wielding a melee weapon.

Manyshot:

When making a full-attack action with a bow, your first attack fires two arrows. If the attack hits, both arrows hit. Apply precision-based damage (such as sneak attack) and critical hit damage only once for this attack. Damage bonuses from using a composite bow with a high Strength bonus apply to each arrow, as do other damage bonuses, such as a ranger's favored enemy bonus. Damage reduction and resistances apply separately to each arrow.

I'm not sure if the rather vague wording in Empty Quiver Style is supposed to apply to something like manyshot or only to static bonuses to hit and damage.

Liberty's Edge

As I read it, manyshod don't modify "your ranged attack rolls and damage rolls". It allow you to fire an extra arrow, with some limitation, when making a full attack.

The text of the feat is badly worded, I think it mean "feats and class abilities you possess that modify your ranged attack rolls or damage rolls". As written a feat or ability should modify both the attack and damage rolls to qualify.

Again, as written, it applies to melee attacks made with a bow, not an arrow. So essentially to a improvised club. it would be more interesting to apply it to a dagger or other throw weapon.


What about Rapid Shot?

Afterall it modifies your roll by providing you with a -2 penalty.

Liberty's Edge

Alex Mack wrote:

What about Rapid Shot?

Afterall it modifies your roll by providing you with a -2 penalty.

The problem with that "and" still stay, but I think the RAI is that it should work.

Honestly I think it is a badly thought feat as it can be interpreted in many ways and gamed in even more.


Diego Rossi wrote:
Alex Mack wrote:

What about Rapid Shot?

Afterall it modifies your roll by providing you with a -2 penalty.

The problem with that "and" still stay, but I think the RAI is that it should work.

Honestly I think it is a badly thought feat as it can be interpreted in many ways and gamed in even more.

Agreed...

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