
Blackvial |
1 person marked this as a favorite. |

Looking for those stupid lunchboxes at the g%#$%+n General store.
As you can tell from my tone, I'm not having (fun) success, found the one in the safe, but no others, and I got locked out of the terminal (I'm terrible at guessing passwords).
a way around the 4 guess limit is use 3 guesses and exit out of the terminal, open it back up again and you will have 4 guesses again

captain yesterday |

Captain Yesterday Smurf wrote:a way around the 4 guess limit is use 3 guesses and exit out of the terminal, open it back up again and you will have 4 guesses againLooking for those stupid lunchboxes at the g%#$%+n General store.
As you can tell from my tone, I'm not having (fun) success, found the one in the safe, but no others, and I got locked out of the terminal (I'm terrible at guessing passwords).
Very good to know, still doesn't change my ineptitude with guessing passwords, so any extra guess helps.

Rynjin |

Looking for those stupid lunchboxes at the g*$$&+n General store.
As you can tell from my tone, I'm not having (fun) success, found the one in the safe, but no others, and I got locked out of the terminal (I'm terrible at guessing passwords).
Tips for Hacking.
1.) You're looking for letters that match IN ORDER. For example, you pick the word "Crossing" and it says three letters match and then pick the word "Skipping" and three letters match...safe bet it's the -ing that is the common three.
Which means options that say "0 Matches" are nearly as good as finding the right password.
"Walk" - 0 Matches
Talk is obviously not it, that has three of the same letters. Look ain't it either...the K matches. Salt matches two, and Silt still matches one. So the one that doesn't fit any like, say, Flap is the answer you're looking for.
2.) Brackets are your friend.
[], <>, (). If you can find these, they're a great help. They can have things between them, for example "(@*&#)", but as long as they're properly closed they work. Even if there's multiple in one command string like "[#^%(&@^!)&($]".
These can have one of two effects: Getting rid of a wrong password, or refilling your tries.
So a good strategy is use 3 Tries, get all the brackets done, and then try 3 more times. If you still don't have it narrowed down to a single password by the time you have one try left, simply:
3.) Back out when you have one try left. Re-enter the terminal, and both your tries and the password options will have reset. Start fresh, never get locked out again.

Blackvial |

DeathQuaker RPG Superstar 2015 Top 8 |

I knew I was hopelessly addicted well before that, but why do you think I was pushing to get and try all the companions? Even though I love Veronica best. All their stories are worth it.
One of the most moving things in Honest Hearts I think is the Survivor's Tale. It's worth trying to find all the caves.

Cole Deschain |

Lily's is pretty meh, as is Rex's.
I dunno, I found Lily's story perfectly acceptable, but the interaction with it was, I agree, a pretty resounding "meh."
Rex's would have benefited from more ways to get actual specifics, as opposed to "yep, that's one oooooold cyber-dog."
But Boone's is best.
Raoul's is also really good.
Cassidy, Veronica, and Arcade all have some neat stuff going on, but they don't grab me the way Boone and Raoul's stories do.
I kinda wish they'd had an ardently pro-Legion companion option (besides the cut plan A for Ulysses)... my Legion ending playthrough was a pretty lonely one with Boone, Arcade, Cassidy and Veronica all ending up on the outs with me.

thegreenteagamer |

Its possible to have V stick with you in legion, but it isn't easy. You need to have done ALL her quests and be wearing faction armor when you blow up the Brotherhood, and even then I cant get it to happen every time. Yeah, I would've liked a pro-Legion companion. Philosophically speaking, they made son good points. Not "the ends justifies the means", but when you talk to the merchant in their camp or Caesar or Vulpes at the camp, they paint a picture with both sides of the coin when it comes to the Legion. Safety, post-takeover, stability, cultural assimilation (which isn't always a bad thing when it means instantaneous acceptance), and other benefits.
Again, does NOT justify the stuff they do to get there, but it isn't black and white. They're a really, really dark grey.

Cole Deschain |
1 person marked this as a favorite. |

thegreenteagamer wrote:I'd rather be a slave than exterminated. Gonna go with Enclave is worse."The Robo-Nazis and their Computer Hitler are worse" doesn't mean the Legion is anywhere near good, or even gray. Just sayin'. =)
Yes, and when I'm replaying it in full puppy-kicking evil mode, having a scumbag companion to high-five me about all those kittens I'm punting,or someone to go,"no, see, they HAD to die so we can bring Order" is something that could flavor your species of evil.

GM Niles |

Not to derail the thread...but how are the Enclave more evil than the Legion? Maybe I'm not up to speed on my Fallout Lore, but isn't the Enclave just a crazy computer running a more selfish version of the Brotherhood?
I always thought the Legion were the absolute baddest of the bad guys in FNV. I wished they had a presence in F4, the Institute (or BoS) isn't evil enough for me.

thegreenteagamer |

Did you play 1&2? They want to exterminate EVERYONE who isn't Enclave, because they think the minor mutations you can't even see from the bombs make them not human. Theres no greater vision, no overall purpose, just racism.
The legion were great because even villainous as they were, I could see people rallying behind their overall purpose.

Divinitus |

I actually believe that the Institute is the Commonwealth's best chance. I believe that they have made some really bad choices, such as hiring the tool that you end up capping about halfway through the game, but their research could actually help fix the world, seeing as how, apart from my character, they are the smartest people in the Commonwealth.

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I knew I was hopelessly addicted well before that, but why do you think I was pushing to get and try all the companions? Even though I love Veronica best. All their stories are worth it.
One of the most moving things in Honest Hearts I think is the Survivor's Tale. It's worth trying to find all the caves.
The Survivor's Tale was just so incredibly moving and beautiful. And it was well done in the way that you would stumble on bits and pieces of it, finding journal entries across decades out of order.

thegreenteagamer |

The reason the village of Arroyo and Vault 13 were captured was to compare the DNA of "untainted" humans with "mutated" ones (normal humans who weren't in vaults or enclave bases) was to devise an attack version of a virus that would kill all the "mutated" ones and leave the "untainted" alive. They were then going to basically cropdust that stuff everywhere with vertibirds. Active, purposeful genocide for no reason beyond "they're different very slightly in a DNA level you can't see".
At least mutants are mostly evil and ghouls can go feral, so theres some justification for the Brotherhood.

DeathQuaker RPG Superstar 2015 Top 8 |

Its possible to have V stick with you in legion, but it isn't easy. You need to have done ALL her quests and be wearing faction armor when you blow up the Brotherhood, and even then I cant get it to happen every time. Yeah, I would've liked a pro-Legion companion. Philosophically speaking, they made son good points. Not "the ends justifies the means", but when you talk to the merchant in their camp or Caesar or Vulpes at the camp, they paint a picture with both sides of the coin when it comes to the Legion. Safety, post-takeover, stability, cultural assimilation (which isn't always a bad thing when it means instantaneous acceptance), and other benefits.
Again, does NOT justify the stuff they do to get there, but it isn't black and white. They're a really, really dark grey.
Joining the Legion isn't what pisses off Veronica, getting Vilified by the Brotherhood of Steel is. She will attack you or leave if you do--even if she's left the Brotherhood herself.
If you do not do enough to raise your reputation with the BOS first, blowing them up (or otherwise getting seen killing them all) WILL vilify you. Stopping the nukes is an easy way (but not the only way) of raising your rep high enough so if you decide to take out the Brotherhood, your rep will not drop as low as Vilified and keeping Veronica is not an issue.
You are asked to destroy or "take care of" the Brotherhood in the main questline regardless of who you side with. There is one faction that you can Speech-check your way to convince them not to do so. And if you side with yourself (and Yes-Man) you can of course decide not to. But the other two factions you MUST destroy the Brotherhood to proceed, as well as the third if you fail the Speech check.
Also, while this does not apply to Yesterday's game, if you blow up the Brotherhood and THEN meet Veronica for the first time, if you tell her what you did when she asks you your opinion on the Brotherhood, she will immediately attack you and you can't recruit her at all.