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In fact in my own game i will implement it as a free bonus for fighters and feat ioption for everyone else. Also giving fighters 2 bonus stamina points per fighter bonus feat AND reducing the staminda recovery from 1 point per minute to 1 point per round.
Maybe make it "+2 stamina points per combat feat," since that's what Pathfinder changed "fighter bonus feats" to.
D&D's Expanded Psionics Handbook made a similar ability called Psionic Body, which was a feat that said "+2 power points per psionic feat (including this one)." Maybe say that the +2 stamina / feat thing is a combat feat Fighters get at first level (or at least before level 3), and anyone else can take it as a feat?
Having it refresh at 1/round sounds good on the surface, but would make things more fiddly. How about just say they regain all stamina after an encounter, and can use some kind of second wind ability to regain a handful of points during it? Psionic Focus would be a great mechanic to steal for this; say you can make a DC 20 Concentration check as a full-round action to achieve focus, then you can expend it as a free action to regain like (CON modifier) stamina or something.

Threeshades |

Threeshades wrote:In fact in my own game i will implement it as a free bonus for fighters and feat ioption for everyone else. Also giving fighters 2 bonus stamina points per fighter bonus feat AND reducing the staminda recovery from 1 point per minute to 1 point per round.Maybe make it "+2 stamina points per combat feat," since that's what Pathfinder changed "fighter bonus feats" to.
Well that's not the exact wording of my rule, i just put it short. The jist is the fighter gets 2 extra stamina points to his maximum of stamina on each level he gets to choose a bonus feat from his fighter class.
D&D's Expanded Psionics Handbook made a similar ability called Psionic Body, which was a feat that said "+2 power points per psionic feat (including this one)." Maybe say that the +2 stamina / feat thing is a combat feat Fighters get at first level (or at least before level 3), and anyone else can take it as a feat?
I did that to give the fighter the distinct advantage in stamina use that the book says he is supposed to have, but doesn't really. So I wouldnt make anything like it available to other classes.
Finally, having it refresh at 1/round sounds good on the surface, but makes things more fiddly and increases the likelihood that someone will forget. How about instead you just say it refreshes completely after each encounter, and then give a "second wind" option of some kind? Like maybe say once every five minutes, if you spend a full-round action to take a breather or meditate you regain (CON modifier + Fighter level) stamina.
That is 1 point per round of rest as described in the stamina rules. No 1 point every round always.