
Sans Voiz |

Alright folks. So, Sans definitely needs someone to keep him on track. Sad to say, but he's got the attention span of a goblin at times. Add in the fact that part of his backstory is him getting sent in with a noble (or a bastard of nobility) and it should come as no surprise that I kind of need someone to team up with. Any takers for him that I can talk to?

Kingmaker Wolfspirit |

Alright folks. So, Sans definitely needs someone to keep him on track. Sad to say, but he's got the attention span of a goblin at times. Add in the fact that part of his backstory is him getting sent in with a noble (or a bastard of nobility) and it should come as no surprise that I kind of need someone to team up with. Any takers for him that I can talk to?
If there's any "needs a buddy" type characters, we can figure out the relationships after the group is decided.

Kingmaker Wolfspirit |
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Another set of teasers! “It’s Good to be the King” and “The Kings of Dust.” The first is a bit of campaign management, the second is a bit of campaign world fluff.
It's Good to be the King. Not Everyone Can be the King.
One thing for people to consider is what Leadership Role your character would be applying for in your fledgling Kingdom. While it is good to be the King (really, check out some of those bonuses!) only one person can be the Ruler (with a second potentially a Consort.) When submissions are open, I’m going to be asking people to list their 2-3 top preferences for what Leadership role they would want. It might be fun to have the Leaders develop organically, but on the other hand, deciding the Leadership Roles is difficult enough with a home game that’s been together for years! I would also try to steer the group away from just appointing the sorcerer with 20 Charisma as their Ruler. (For some reason the WIS 8, INT, 8 Sorcerer with a pretty face often makes a poor leader.)
Kings of Dust
The uncharted wilds known as the Stolen lands hold an almost irresistible allure that ignites ambitions to build and rule. Something about this stretch of wilderness drives bandits to become Barons and makes Merchants trade empires of coin to become Emperors of man. Even the most monstrous of humanoids have been known to forge alliances and band together under the rule of brutal warlords. Yet, without fail, these fledgling nations are brought to ruin by internal power struggles or external foes eager to claim the region for themselves. The landscape of the Stolen Lands is dotted with crumbling reminders of fallen kingdoms as the unforgiving land reclaims the very wood and stone that was taken from it.
So often have parcels of the Stolen Lands changed hands that a name has been created for these doomed rulers: the Kings of Dust. This mocking insult serves as a grim warning of the true price paid by those whose ambitions have betrayed them: their lives, their land, their legacy. The enormity of their failure seems to devour even written works as historical records or maps of their kingdoms crumble and fade with alarming speed.
In fact, there are some that believe that the name "The Stolen Lands" may be a haunting reference to all that the Kings of Dust have had stolen from them over the course of centuries. If so, this may be the only legacy those nameless souls can claim…

Ozak "Badaxe" Daggertooth |

I'll have to rejigger his abilities drastically, but Ozak Daggertooth was built for a Kingmaker game. He is meant to be a tough and wild mercenary with a very simple outlook on life though he is actually much smarter than he looks. Chosen Kingdom Role would be General.
Would you be willing to use the Background Skills rule from Pathfinder Unchained?

Lucius Baradain |

I'll be applying with this character, Lucius Baradain. He's built pretty close to the rules, but I'll make whatever adjustments as more information is released.

Kingmaker Wolfspirit |

Is this serving as the honest-to-God recruitment thread now?
I'm actually kind of torn. I can't edit my first post to change relevant details when it's time for the actual recruitment to start. On the other hand, I suppose I could just put the final character creation guidelines and submission requirements in the "Campaign Info" tab when the time comes. I'm not sure what the usual etiquette is for this type of recruitment.
If I do have this thread morph into the actual recruitment, I am going to ask for some kind of "sign of life" from interested parties to weed out anyone that might have posted early on that's moved on. For now, I've sporadically looked at a couple of people's profiles that they've posted, but I've been spending ~2 hours a day posting for the PbP Gameday, so it's been mostly to see if there's any gaping holes in what I've posted so far.

Iff |

I've been following this thread, but haven't worked on my character(s) yet. I'd appreciate a clear 'start' of the recruitment,in whatever form. You could do it with a post in this thread and the rules in the campaign info, but that might only been clear enough for people who are already following the thread. New readers might not realize that recruitment as started, if they come upon this thread and only read your initial post. Something to consider, maybe...

Kingmaker Wolfspirit |

Would you be willing to use the Background Skills rule from Pathfinder Unchained?
Re: Background Skills (and other optional rules): I've been debating the Background Skills. It's an interesting system that allows even 2 skill-point-per-level classes to have some Knowledge Nobility. I'll definitely have a decision one way or another before Recruitment opens. I probably won't be exploring alternate systems after a week or so from now, so the "Can I use the <x optional rules>" will probably be a "no" if they aren't brought up soon.
Re: Recruitment thread. Sounds like there's agreement that an extra thread is the way to go, which was my initial plan. I'll be posting that up December 1st.
On the plus side, my prep is coming along well and hopefully the teasers have been interesting. The three things I can think of that I need to still cover before the Open Recruitment are aging, alignment, and Æther (alliteration is fun), but if anyone has questions about the campaign or the like, feel free to ask.

Otm-Shank |

I can't believe I've missed this until now. Kingmaker has been a bit of a white whale for me (Pbp and IRL) as games die quickly.
I love the direction this game seems to be heading and you can definitly expect a submission when the time comes.
I'm glad you decided to go with a separate recruitment thread, it'll be a lot easier in the end. Honestly, I'm kind of glad this one is progressing slowly. I find my characters only improve the more time I've had to percolate.
Not to mention it'll be a good indicator of things to come if you're providing steady feedback for nearly two months before the game itself starts, though I think your record here already speaks to your commitment.
I'm excited to hear more about the setting tweaks!

Ozak "Badaxe" Daggertooth |

Re: Background Skills (and other optional rules): I've been debating the Background Skills. It's an interesting system that allows even 2 skill-point-per-level classes to have some Knowledge Nobility.
Yeah, and also craft/profession skills and things like appraise. Things you want to put points in to fill out your background but can't always afford.

Lucius Baradain |

Background skills are cool and definitely help flesh out a character. I know I have 1 skill already that is a background skill (although at the moment I have it as normal).
Agreed; I similarly included points in Knowledge Engineering and Profession (Solider) with this character as skills that flesh out his background, Lucius having been somebody who grew up in a military family.
I think the background system works well, particularly for those classes with precious few points to begin with. That being said, they can be removed without issue if that is what is decided for character generation.

Kingmaker Wolfspirit |

- how do you feel about unchained classes?;
- are summoners out or are you still considering them?;
- are all occult classes OK?; and
- what is the expected/desired posting rate (weekends?)?

Fabian Benavente |

Occult classes are ok. You might have to give a reasoning behind a few of them.
Thanks for taking the time to answer.
I was thinking of a dwarf geokineticist, whose power are believed to be from the spirit of the mountains themselves (just flavor).
I'll of course prepare a full fluff (and stats), but my initial thoughts are as follow:
- born and raised to be a miner for a Clan in the Golushkin Mountains;
- in charge of opening new mining tunnels and mine safety (from collapses, avalanches, etc.);
- has close ties to Garess Noble Family (probably worked on family's fortifications and/or mines);
- is asked by the Garess to represent them in an expedition to the Stolen Lands;
- is told that the Garess and/or his Clan had a mining claim in those lands (and were lost to XXX), which they would like to obtain back;
- hot-headed, practical, not patient enough to do 'fine stone work'; and
- 'stubborn as a rock and explosive like an avalanche'.
Please let me know if any of the above would raise a red flag in your game.
Thanks again,
Fabian

Kingmaker Wolfspirit |

Please let me know if any of the above would raise a red flag in your game.
No red flags. The expedition is going to be technically "House Neutral", but if anyone has leanings to specific houses as part of backstory, that's perfectly fine.
I will warn people that while Brevoy politics are ongoing in the background, they probably won't play as active as a role as they might in other campaigns. There will be a lot of political struggle inside the Stolen Lands / River Kingdoms, though!

Twigs |

I'm rather torn. I've been hoping to play a low-wisdom (i.e. <10) shapeshifter druid, relying entirely on high physical stats and the odd wand... but based on the pace of most AP games and the level range such a PC is likely to never reach the level range that large wild shape kicks into gear. (Barbarian levels or maybe an Unchained Monk dip along with the Shaping Focus feat would probably be par for the course here.)
This seems like a fantastic game to play a druid, whether a funky off-build or otherwise, and I've never actually seen one at a table for my entire gaming career. (Yeah. Go figure.)
So expect a PC with natural/first world ties from me once the thread crops up. The Bleaching is so damned interesting, so perhaps a gnome.

Fabian Benavente |

Fabian Benavente wrote:Please let me know if any of the above would raise a red flag in your game.No red flags. The expedition is going to be technically "House Neutral", but if anyone has leanings to specific houses as part of backstory, that's perfectly fine.
I will warn people that while Brevoy politics are ongoing in the background, they probably won't play as active as a role as they might in other campaigns. There will be a lot of political struggle inside the Stolen Lands / River Kingdoms, though!
Thanks for your prompt response.
I was considering the idea of going with either the 'pioneer' or 'noble scion' campaign trait. I decided to go 'noble' so House Garess seemed the most logical choice, but I could go 'pioneer' and ditch the noble house altogether.
If selected to play, I'm sure we'll come to some sort of agreement.
Thanks again and, given that there are no red flags, I'll start to slowly work on my character then.
Game on!

Kingmaker Wolfspirit |

I know this technically isn't allowed by PFS, but... for my other character, can I combine the Empiricist and Psychic Detective archetypes for the investigator?
I would say that for initial submissions to not use illegal archetype breaking overlaps. I might investigate (no pun intended?) allowing things like that for the final team, but for now it'll save me from having to handle a bunch of one off answers.
Also, it's not like archetypes tend to hit a lot at level 1 anyway.

Otm-Shank |

Still here, been loving the teasers so far. Waiting until actual character creation rules are put down until I make a character through.
I'm in the same boat. Still very much interested and checking in daily. Just want to wait till the proper recruitment to really sink my teeth into my submission.