
Sir Eldon's Head |

In a few weeks I am going to start running the tWotW with a four man party. Two of the characters are dhampires. Both are sorcerers, though one is thinking of switching to an Oracle. Given that all the healing items during the prison break are cure light wounds potions and it would make no sense to change any of them with inflict potions, should I change the items in the veil to give them a chance to change. I am thinking maybe a wand of infernal healing with five or ten charges.

Eryx_UK |

If they want to play Dhampirs then they should know the risks and be ready to run with it.
I'm running Mummy's Mask at the moment and one player is playing a Dhampir sorcerer. He went into it knowing full well that the party healers wouldn't be able to help him all that much and is happy to purchase his own "healing" supplies.

KainPen |
ran this with one Dhampire it was none issue. 2 might be little rough, but considering they are both Sorcerers should also be none issue as they should not be in the front fighting, if they free grumble jack he should be doing most of damage if any is required at all. the whole point of the 1st part is to escape unnoticed. so you should not be fighting at all.