Character Concepts Advice. No spoilers, please.


Jade Regent

Scarab Sages

I am throwing around some concepts for this AP and was wonder what advice you guys would have for each. though not stated I am assuming a 20 or 25 point build (our group flips back and forth between the two)
what concepts would you want to play, have in your group, would make the best RP opps.

1) Human Bard (Geisha)

2) Changeling Gunslinger (Mysterious stranger) foster child trait

3) Halfling Sorcerer (Tattooed Sorcerer) best friend trait, lives in the woods, Nudist body comletely covered in Tatts

4) Human Rogue using the False Casting feat, Heavy Armour and making people think I am a paladin.

open to suggestions and advice but please no spoilers.

Silver Crusade

Read the players guide. It will let you know what is a good idea. And give you the base out line of what you need to look at with out any of the plot.

1: What would I play? none of them.
2: What wold I want in my group?
Bard (Geisha) is the only one thats realy going to help the group.
Sorcerer over all a good class depending on bloodline.

Best RP opps. is personl choice so unless some one knows you they realy can't make that call.

Gunslinger
SPECIAL NOTE: Since firearms do not play a role in
this Adventure Path at all, you should talk with your GM
about playing a gunslinger before making this choice—
the lack of support for firearms as readily available
treasure might make this class much less attractive if your
GM doesn’t adjust the Adventure Path to compensate.


Kind of agree with calagnar. You're the one who knows what you like to play and what your gaming group is like, and that's really what it comes down to. As the GM, here would be my questions:

Your nudist sorcerer... is he going to put clothes on when heading into a city? If not, he's not. Guards will deny him entry. Otherwise, it could be fun and interesting, but the "could" depends on how you're going to play it and how your gaming group will receive it. (I've got a naked barbarian man-whore I'm playing in a campaign and he's hysterical, but he's also got scarves when social mores require him to cover up so I'm not hijacking the game or distracting us from the story's progression.)

I don't see any problems with gunslingers but calagnar is right to point out you should ask your GM. I'm allowing it in our campaign and have already identified certain points in the adventure where I can add some "black-powder loot".

Rogue... sounds like a neat idea to try out on paper but, beyond that, why? Are you handicapping yourself and thus the rest of the party just to try out something quirky?

Bard (Geisha)... fine and probably useful but again, only if you're interested in playing it.

It is one of the great things about Pathfinder, though... so many options to choose from immediately at first level it can be a little bewildering.

Scarab Sages

Thanks, was kinda looking for more constructive tips than negativity, but its all good. I hd read the playerguide prior to posting and aready had the o.k. from my GM for any of those characters.

my nudist halfling would indeed wear a cloak most the time, and throw it off in battle to shock the enemy, ala what Scots did in lifting thier kilts before charging. His blood line would most likely be Rakshasa or Boreal.

the Rogue would be more thecon artist type, play the paladin by day,in the night or when needed, ditch the armour and prowl about. presenting the two as different people all together.

I have been playing rpgs since '84 and PF since the alpha playtest. just trying to work out some intresting themes for characters and thought I'd try to mine the resource of the messageboards.

update* GM has settled on 25 point builds and gestalt characters. one class must bea bard. all PF casses, at. classes, and archetypes areallowed. any ideas?


Gestalt with bard? For the entire party?

I would advise vanilla fighter/dervish dancer. Let other people perform, use battle dance to give yourself semi-haste via Rain of Blows. While performing you'll also gain the ability to full attack while moving, bardic skills/knowledges and a killer acrobatics.

Oh, and for the min-maxer in you, at 12th level with someone else performing you'll have an attack bonus of something like...

BAB - 12
Strength - 6 (assuming 18, then +4 belt or bull's strength)
Magic Weapon - 2
Heroism - 2
Rain of Blows - 3
Inspire courage - 3
Weapon Training - 2
Power Attack - (-4)

Total - +26

Basically you will get all of the benefits of being a bard-- spells, knowledge skills-- all of the benefits of being a bard in a party of bards-- a performance you can only use on yourself that gives you AC, to-hit and +reflex saves-- and all of the benefits of being a fighter-- high AC, high fort, feats.

You take away the weakness of the fighter, which is bad skills and a poor will and reflex save save, and you cover the weakness of the fighting bard, which is that you are 3/4ths BAB and its difficult to get feats.

The only caveat is that you'll have to wear light armor.

Silver Crusade

Performance and dervish dance have the same bonus type so they do not stack.

Fighter/Bard : Over all very nice. You incress the bards combat abilitys. And gain alot of feats.

Rogue/Bard : Over all very nice(If you can work the sneak attack). Incress the damage of attacks with sneak attack. And gains the ability to cover all none combat roles.

Sorcerer/Bard : Over all very powerful. Going with a casting bard and socerer moves you from MAD to SAD. The ability to cast 90% of your utility spells as a bard and keaps socerer spells for combat.

Oracle/Bard : See Sorcerer/Bard. There are a few mysterys that make very powerful casters. Spellscar (Inner Sea Magic) is way out in front in terms of power. Wind, Time, and a few others are not bad.

Barbarian/Bard : Over all dose not work becous of rage.

Cavalier or Samurai/Bard Over all very nice. The combat abilitys combind with Tactician. Realy alow this character to be a true force multipler why being a very good at combat.


calagnar wrote:

Performance and dervish dance have the same bonus type so they do not stack.

Directly from the book:

Quote:

Rain of Blows (Su): At 6th level, a

dervish dancer can use his battle
dance to speed up his attacks. When
making a full attack action, he
may make one extra attack with
any weapon he is holding, as
though under the effects of a
haste spell. He also gains a +1
bonus on attack rolls and a +1
dodge bonus to AC and on
Ref lex saves.

It's untyped, which means it stacks.

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