| Servitor of the Faith |
So I am stuck on which classes to play because I have a lot of character ideas going through my head.
One would be Brawler (Shield Champion) because if you cannot make Cap with those stats you cannot make him period.
One is Arcanist, mostly because this is as close as I will get to psionics and still be in 1st party territory I love their casting system and with good physicals I could potentially kick some butt but stay back.
I had the idea of making a Yoda-like small character who is a powerhouse in both melee and using spells. I know Arcanist gets that blade bound archetype but really that does not look all that good. Inquisitor for a yoda-like would be good too. Wis + Int to Knowledge rolls means I doubt I will ever miss a knowledge check.
Any suggestions on potential character ideas?
| Servitor of the Faith |
http://oi58.tinypic.com/29z52q8.jpg See if this works for you. But the edited title says it all. 18s
Ok I did clear Psionics with my GM as an update
| Felyndiira |
Holy crap, is that a full row of 18's?
I would recommend taking this chance to play one of the super-MAD classes that would never see the light of day otherwise; you can play a wizard/arcanist with any 20 point buy game, but rolls like this come once in a lifetime.
A shaman is what I would recommend. It would work extremely well with this set of rolls. You can quite literally do anything now, and with Samsaran for some paladin skills, it's going to be really, really awesome.
| Servitor of the Faith |
Shaman huh, hmm that is an interesting take.
I know you can play an Arcanist with any 20 point buy but rarely will you see the Arcanist be able to take that staff and beat some skulls.
The monk idea would work for the yoda-like character, imagine this little creature bounding around just landing punches and kicks and actually knowing the back guy around.
| My Self |
You can be the most MAD, impractical builds ever. Rogue comes to mind, as well as Monk. Paladin/Monk or Sensei could be a tough build, but yeah. Or you could make OOTS Roy. If you want to boost your point total further, Aasimar is the way to go. Samsaran gets the best racial abilities, though, and you won't be lacking in CON. You could also go saves-through-the-roof with some sort of unholy Antipaladin 2/Invulnerable Rager Barbarian (Supersition rage power) build.
| Servitor of the Faith |
You can be the most MAD, impractical builds ever. Rogue comes to mind, as well as Monk. Paladin/Monk or Sensei could be a tough build, but yeah. Or you could make OOTS Roy. If you want to boost your point total further, Aasimar is the way to go. Samsaran gets the best radials, though, and you won't be lacking in CON. You could also go saves-through-the-roof with some sort of unholy Antipaladin 2/Invulnerable Rager Barbarian (Supersition rage power) build.
What is OOTS Roy?
Yeah I can do MAD I am just trying to figure out what class to play.
DesolateHarmony
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My Self wrote:You can be the most MAD, impractical builds ever. Rogue comes to mind, as well as Monk. Paladin/Monk or Sensei could be a tough build, but yeah. Or you could make OOTS Roy. If you want to boost your point total further, Aasimar is the way to go. Samsaran gets the best radials, though, and you won't be lacking in CON. You could also go saves-through-the-roof with some sort of unholy Antipaladin 2/Invulnerable Rager Barbarian (Supersition rage power) build.What is OOTS Roy?
Yeah I can do MAD I am just trying to figure out what class to play.
| Arachnofiend |
A shaman is what I would recommend. It would work extremely well with this set of rolls. You can quite literally do anything now, and with Samsaran for some paladin skills, it's going to be really, really awesome.
Gonna second this. The Shaman is better the more MAD you can afford to be. Take the Lore spirit and be the most flexible caster possible.
| Servitor of the Faith |
Servitor of the Faith wrote:Order of the StickMy Self wrote:You can be the most MAD, impractical builds ever. Rogue comes to mind, as well as Monk. Paladin/Monk or Sensei could be a tough build, but yeah. Or you could make OOTS Roy. If you want to boost your point total further, Aasimar is the way to go. Samsaran gets the best radials, though, and you won't be lacking in CON. You could also go saves-through-the-roof with some sort of unholy Antipaladin 2/Invulnerable Rager Barbarian (Supersition rage power) build.What is OOTS Roy?
Yeah I can do MAD I am just trying to figure out what class to play.
Thank you for that.
I just realized Aasimar is awesome because you can make it from any race, including a Goblin or something else.
| Servitor of the Faith |
I would love to see a small character running around and delivering a butt kicking in melee, step back and totally wreck face with things like telekinesis where he is just hurling crap around.
I want my Yoda (Aasimar Goblin) character but the class is so dang hard to nail down without numerous dips.
| Secret Wizard |
I would love to see a small character running around and delivering a butt kicking in melee, step back and totally wreck face with things like telekinesis where he is just hurling crap around.
I want my Yoda (Aasimar Goblin) character but the class is so dang hard to nail down without numerous dips.
Monkey Goblin Kensai Magus based on Unarmed Attacks functions perfectly without dips.
| ElMustacho |
| 2 people marked this as a favorite. |
Well you could go as a Champion of Irori (Prestige class of monk/paladin). Awesome saves, full BAB (sort of), every stat does something (STR to hit/damage, CON to hp/FORT, DEX to AC/REF, INT to bardic knowledge (I know I know, but you actually get it), WIS to AC/WILL, CHA to saves, smite evil/chaos, maybe a bit of healing). You get Cleave/Whirlwind Attack+ for free, your AC increases when more than one enemies gets adjacent (this makes flanking a bad strategy), and it also fit well the concept of perfection.
| Renegadeshepherd |
Be the ultimate pyromaniac follower of Hastrikhal. With your negative channeling, fire blasting, and madness debuffing you are a serial arsonist/murderer without equal. To fit in the group be true neutral. Look up this guy he is seriously very deadly and you have full access to trade how you fight in an instant.
| nate lange RPG Superstar 2012 Top 32 |
Wow. No kidding on having too many options... Do you have any idea what kind of game you'll be playing?
If you want a yoda guy a bladebound kensai would be a good option... You could be very effective as a mobile, unarmored, magic using swordsman- just ask to have your blackblade be blue/green/whatever instead. And this really is the best opportunity you'd ever have to make a kick-ass monk.
Are you allowed to use variant multiclassing?
- a Druid with the barbarian VMC would be a dangerous spellcaster (with plenty of bonus spells and good DCs), and could combine wild shape and rage to be a melee powerhouse (and with a longspear and combat reflexes he'd be a serious threat just making AoOs and casting).
- an alchemist headed towards masterchymist, with barbarian VMC would make for another melee monster, this time as a genius with strong skills and extracts.
- a lore warden/martial master fighter with VMC bard would be a clever flexible fighter with buffing capabilities, really solid knowledges (which would help with 'know thy enemy'), and you could pick up dangerously curious to open up some magical options.
Those are just a couple of the top of my head. Pretty much any crazy, MAD concept would work.
| Tormsskull |
| 1 person marked this as a favorite. |
Quit RPGs all together and go to Vegas. Your kind of luck is wasted on games not involving you acquiring large sums of money.
Edit: Interesting tidbit, according to this site, the odds of rolling all 18s using 4d6 drop lowest is 1 in 55 billion.
| Servitor of the Faith |
I did not know that.
Ok here is what he has emailed up. He does this for each new campaign so we have time to make characters fit the world, decide if we know one another, etc
We begin at a tavern (Imagine that), this tavern is not like any other you have ever stayed at before. This is not nestled into a busy city or even small hamlet of a village. This 'Tavern' is only one in name as the size of such a building defines it being just a tavern. As you near it you are overwhelmed by the sheer size of this building, having only possibly ever seen mansions or large manor houses approaching this size.
It appears to be the width of a city block and and stands three stories tall, four if one counts the roof which may hold a large attic. The depth of the building is at first hard to determine till you get close and realize it may be as deep as it is wide.
What could possibly require or inspire such a huge building, least of all calling it a tavern. Over the door reads "Caverns & Taverns" the name of the place, also named C and T (C&T in writing). Below it lies the reason for you to come to this place. Which seems to be in the middle of no where, with a few days ride to the nearest town in any direction. "Home of the largest wizard made dungeon in history".
What you know of this tavern is that it is said to rest atop several entrances to a dungeon created many many years ago by a powerful wizard. It is said the wizard, named Armath, constructed it to hide and guard his best kept treasures and those of his companions. The dungeon is said to have many entrances, each for rent by the Tavern keepers and they will allow a party of willing adventurers venture into the dungeon and seek their fortune, even allowing the adventurers to keep what they find should they find anything worth keeping.
However, it is not all fun and games, the dungeon is said to be incredibly dangerous and filled with the corpses of foolish adventurers who fell prey to the dangers of the dungeon and possibly of those that wish to keep the secrets of the dungeon to themselves.
You have sent word ahead and have a room reserved for you on the third floor, the tavern keepers are waiting for you to check in. Mingle and check out this huge building if you like. You may find there is more then just the door to the dungeon and a bar beyond those polished wood doors.
So sounds like a dungeon crawl with possibly intrigue involved in the massive tavern building.
| Servitor of the Faith |
Ok so given I am going to be playing in a dungeon setting, no open world. I am not sure if the Yoda idea works, I am not sure if I could do things like bounce of walls to re-position and such.
I would love to do Shield Champion but you do not get the ability to use the shield of walls till level 17, which is WAY to late in the game to have it bounce off a target and hit something.
| Servitor of the Faith |
You can bounce the shield off walls at 5th level, you just don't treat it as flanking or anything special.
Oh, well sorry I must have misread something.
Hmm well I need to reread that stuff.
I am leaning toward the Magus (Kensai) but I have no clue how a Bladebound works, Items with an Int score and stuff never really made much sense to me when I read stuff for it. Can anyone lay it out for me in more simple terms?
| Servitor of the Faith |
Well tell me this, could a Shield Champion with the Dangerously Curious trait using all 18s and maybe even take Skill Focus UMD would he be able to use magical items fairly easily?
Kensai Magus looks fun because of the focus on a special weapon and giving it magical enhancements and delivering shocking grasp as a go to spell effect.
| Secret Wizard |
| 1 person marked this as a favorite. |
Well tell me this, could a Shield Champion with the Dangerously Curious trait using all 18s and maybe even take Skill Focus UMD would he be able to use magical items fairly easily?
Kensai Magus looks fun because of the focus on a special weapon and giving it magical enhancements and delivering shocking grasp as a go to spell effect.
With 18 CHA, you don't really need Skill Focus. Dangerously Curious is a +4, +4 from CHA, so by level 2 you have a 50% chance to successfully activate.
The Kensai is fun indeed. You can pick up Exotic Weapon Proficiency Estoc or Bastard Sword and use it in one hand.
I'd say that the best class with all 18s is a Champion of the Faith Warpriest closely followed by Kensai Magus, Monk (special mention to Drunken Master) and perhaps Ninja.
| Secret Wizard |
Why Champion of the Faith? It just seems like another Paladin Archetype?
Also Dangerously Curious is a trait and only gives +1
1. Champion of the Faith Warpriest gets scaling from everything. STR? Good for wearing heavy armor, using Power Attack, etc. DEX? Sure, I'll take the extra mobility... eventually get the mithral medium armor for full movement and a ton of AC. CON? Don't mind if I fix my lower HP dice to be the best frontliner. INT? Suddenly, move from 2 SP/level to a full house, being able to maximize Use Magic Device, Perception, what not. WIS? Casting and DCs! CHA? Goes right into your Smite ability, plus you have access to Divine Protection to slather on top of this mess.
You end up being a Paladin with better spellcasting and a ton of feats (including counting as a Fighter), which is OP.2. Class skill is another +3.
| Pounce |
With straight 18's, even a divine strategist cleric might get some use out of their class abilities - play the reach cleric game.
It pretty much is everything that Secret Wizard mentioned with the Champion of the Faith, minus smite, but plus a massive initiative boost, 9th level spells, and starting at L8, the ability to add your intelligence modifier to your attack rolls (attacks of opportunity & flanking). Might be worth considering?
| Servitor of the Faith |
One of my friends (Not a member of the party just another person who plays) suggested if 3.5 was available at all to play a Factotum. Apparently the class gets INT to everything in addition to the normal stat. He recommended taking Font of Inspiration as my human and 1st level and whenever possible.
We do use some 3.5 but not a lot, but he said Factotum transitions over well and was made by the same guys as PF.
| Servitor of the Faith |
Irori and any classes/archetypes associated with him just fit too well. The god of self-perfection and his perfect little soldier.
Smart, powerful, quick, hardy, charming and wise. I support Champion of Irori full-steam.
I very well might.
I heard adding Rogue to Pummeling Style might be really good adding Sneak Attack dice to every attack roll in Pummeling Style