Identifying items


Rules Questions


If im reading the spellcraft section correctly, all you need to do is use the skill and a sucess will give you all the information on what the item does, whether or not its cursed, etc?


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Question wrote:
If im reading the spellcraft section correctly, all you need to do is use the skill and a sucess will give you all the information on what the item does, whether or not its cursed, etc?

You also have to use either Detect Magic, or Identify (which now works like Detect Magic, but gives a +10 bonus on the Spellcraft check). But yeah, with either of those two spells, and a successful Spellcraft check, you can identify an item.

Also note that you have to beat the DC by at least 10 to identify a cursed item. (page 536)


Pathfinder LO Special Edition, Maps, Pathfinder Accessories, PF Special Edition, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber; Pathfinder Roleplaying Game Superscriber

As long as you have the ability to see the magical auras.. given Detect Magic, Identify, etc.. then yes.


And apparently to identify a potion is a Perception check. (No spell required) Because all cure light wound potions taste the same. :p


Avianfoo wrote:
And apparently to identify a potion is a Perception check. (No spell required) Because all cure light wound potions taste the same. :p

You can use either method, perception or spellcraft check for potions. The perception check is there for non-caster classes to ID potions.

Silver Crusade

Pathfinder Adventure Path Subscriber
Avianfoo wrote:
And apparently to identify a potion is a Perception check. (No spell required) Because all cure light wound potions taste the same. :p

All CLW potions in my games have a pink color and taste of strawberries. At least one near-fatal poisoning has resulted from a player asking "does it smell of strawberries? If yes, I'll drink it!".

Silver Crusade

Mmmmmm... Strawbery healing... *drools*

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