Mellok |
I am working on an idea for a monk build and I feel like I'm missing something. I don't know how to finish the build out or what magic items will help this build other than a monks robe and potions of enlarge person. The primary weakness is the obvious one that eventually tripping targets will become nearly impossible and the damage will massively suffer. I am thinking that vital strike may be a good way to wrap up the build for targets that cannot be tripped.
Marid Style Qinggong Maneuver Master of the Four Winds
Race: Human
15 Point
(Don't play monk at 15 pt)
20 Point
Str:18 (16+2) Con:14 Dex:14 Int:9 Wis:14 Cha:7
25 Point
Str:18 (16+2) Con:14 Dex:15 Int:10 Wis:15 Cha:7
LvL 1: +0Bab +2fort +2ref +2wil
Human Feat: Combat Reflexes
Lvl 1 Feat: Vicious Stomp
Monk Bonus Feat: Improved Trip
Elemental Fist: 1d6
Unarmed Strike: 1d6
Flurry of Maneuvers
Lvl 2: +1Bab +3fort +3ref +3wil
Monk Bonus Feat: Improved Bullrush
Evasion
Lvl 3: +2Bab +3fort +3ref +3wil
LvL 3 Feat: Ki Throw
Maneuver Defense
+10ft enhanced movement
Lvl 4: +3Bab +4fort +4ref +4wil
Unarmed Strike: 1d8
Reliable Maneuver
+1 Wis
+1 AC/CMD
Ki Strike Magic
Ki Pool
Lvl 5: +3Bab +4fort +4ref +4wil
Elemental Fist: 2d6
Meditative Maneuver
Lvl 5 Feat: Marid Style
Quiggong Barkskin trade for High Jump
Lvl 6: +4Bab +5fort +5ref +5wil
Monk Bonus Feat: Greater Trip
+20ft enhanced movement
Lvl 7: +5Bab +5fort +5ref +5wil
Lvl 7 Feat: Improved Ki Throw
Wholeness of Body
Ki Strike Silver/Cold Iron
Lvl 8: +6Bab +6fort +6ref +6wil
Unarmed Strike: 1d10
+2 AC/CMD
+1 Wis if 20pt or +1 dex if 25pt
Lvl 9: +6Bab +6fort +6ref +6wil
LvL 9 Feat: Vital Strike?
Improved Evasion
+30ft enhanced movement
Lvl 10: +7Bab +7fort +7ref +7wil
Elemental Fist: 3d6
Monk Bonus Feat:
Ki Strike Lawful
Lvl 11: +8Bab +7fort +7ref +7wil
Sweeping Maneuver
Lvl 11 Feat:
Lvl 12: +9Bab +8fort +8ref +8wil
Slow Time
Unarmed Strike 2d6:
+40 enhanced movement
+3 AC/CMD
+1 Strength
Lvl 13: +9Bab +8fort +8ref +8wil
Diamond Soul
Lvl 13 Feat:
Lvl 14: +10Bab +9fort +9ref +9wil
Monk Bonus Feat:
Lvl 15: +11Bab +9fort +9ref +9wil
Elemental Fist: 4d6
Lvl 15 feat:
+50 enhanced movement
Lvl 16: +12Bab +10fort +10ref +10wil
Whirlwind Maneuver
Unarmed Strike 2d8:
+4 AC/CMD
+1 Strength
Ki Strike Adamantine
Lvl 17: +12Bab +10fort +10ref +10wil
Aspect Master: Monkey or Tiger
Tongue of the sun and moon
Lvl 17 Feat:
Lvl 18: +13Bab +11fort +11ref +11wil
Monk Bonus Feat:
+60 enhanced movement
Lvl 19: +14Bab +11fort +11ref +11wil
Empty Body
Lvl 19 Feat:
Lvl 20: +15Bab +12fort +12ref +12wil
Elemental Fist: 5d6
Immortality
Unarmed Strike 2d10:
+5 AC/CMD
+1 Strength