Cultural / Racial Smithing Designs?


Homebrew and House Rules


I had an idea for making typical, nonmagical weapons/armor more unique. As in an Elven longsword would be different from a Human forged longsword and very different from an Orc longsword. Or as a cultural difference, like a English sword compared to a Chinese sword. Not just in inconsequential flavor text, but in its game terms as well.

I have a few ideas rolling around, like Elven armor being aerodynamic and sleek, so +1 Dex or Orc weapons are wickedly sharp and usually spiked, so they give 1 bleed on a hit. Things of that nature, very much a work in progress, but I like the possibilities.

My question is, has anyone else made a crafting system like this? Pathfinder/3.5 based or otherwise? I like to look at how other DMs handle homebrew concepts before I realistically think about them in my games, but I'm having absolutely no luck finding anything close to it so far.


hmm... Could tie it into masterwork. Make a few variations of what masterwork can mean for armour and weapon rather than just one type, and have different cultures associated with those different masterwork benefits.

Scarab Sages

Sounds like a good idea - and entirely doable. There was an issue of DRAGON magazine, back when it was in physical print, that had an article offering additional nonmagical properties that could be added to masterwork weapons.

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