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I have a load of miniatures and like to use them in the games I run. I am now painting some kobolds to use in the Scions series, but am curious what other scenario's are out there that use kobolds besides Sewer Dragons and Dragon's Demand.
That led me to the question whether there is a comprehensive list of scenarios and the monsters used in them, so I can pick the scenarios for which I have the miniatures available (not that I mind to buy new ones and paint them)
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Pathfinders are supposed to be resourceful, self-reliant, and versatile. Instead of using that campaign background, though, many players choose to create specialized characters that can't adapt well when their one special trick is negated (like an enchanter in an all-undead scenario, for example). It's fine to specialize, but sometimes you are going to have to change tactics and deal with things outside your comfort zone, and not just say, "I choose not to play this scenario."
Turning down a scenario that you aren't optimized for is meta-gaming. What would the Venture-Captain say to you if you pulled that in his office? He'd call you a coward, find a real Pathfinder to handle the mission instead, and keep you in the Grand Lodge sweeping floors until you're venerable.
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While we can all agree that a public list of what monsters are in a scenario, we also all know that the GM shared prep site is free access for anyone.
If people want to cheat, they will cheat. Either by going to the prep site and dowloading the statblocks, or by buying a scenario before playing it if they really want to go all the way.
I think its pretty reasonable to ask what scenario's have a certain type of monster, so you can give your players a more enjoyable experience. If a player reads here that there are kobolds in scenario X, its hardly going to be game breaking information.
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While we can all agree that a public list of what monsters are in a scenario, we also all know that the GM shared prep site is free access for anyone.
If people want to cheat, they will cheat. Either by going to the prep site and dowloading the statblocks, or by buying a scenario before playing it if they really want to go all the way.I think its pretty reasonable to ask what scenario's have a certain type of monster, so you can give your players a more enjoyable experience. If a player reads here that there are kobolds in scenario X, its hardly going to be game breaking information.
No, but a player that reads that there are say,
knowing that there's a
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Woran wrote:While we can all agree that a public list of what monsters are in a scenario, we also all know that the GM shared prep site is free access for anyone.
If people want to cheat, they will cheat. Either by going to the prep site and dowloading the statblocks, or by buying a scenario before playing it if they really want to go all the way.I think its pretty reasonable to ask what scenario's have a certain type of monster, so you can give your players a more enjoyable experience. If a player reads here that there are kobolds in scenario X, its hardly going to be game breaking information.
No, but a player that reads that there are say,
** spoiler omitted ** in a particular scenario certainly has a distinct advantage.knowing that there's a ** spoiler omitted ** in a scenario where you wouldn't expect it fosters a metagamey paranoia that ruins the big surprise.
People getting an unitentional spoiler to a scenario is not nice.
Its just that I think people were a bit over reacting stating that we cant discuss this because people might cheat. People that want to cheat will be able to do so. Just visit the GM forum and search for the discussion thread of the scenario they will be playing.
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OK, I get why the information is not public, to be honest I was hesitant in asking the question because of this.
On the other hand I am certain that if a player wants to cheat he will do so anyway, there is nothing stopping him and it is his or her loss. As there is also a list of maps used in scenario's I decided to ask the question and see whether there was a list out there. Turns out there isn't, which is fine with me.
Turning down a scenario that you aren't optimized for is meta-gaming.
There is optimization and optimization. If the VC sends a team into a Chelish embassy on a covert mission he is smart if he sends in a team that can handle the situation instead of a team of barbarians. I select my character for a scenario based on what the cover text of the scenario says and see nothing wrong with that. Turning down a scenario is something else of course: once you are selected you have to do the job.
Disclaimer: assuming the cover text is representative of what the VC would know beforehand. If the cover text would say something like "Ambrus sends the PC's on a mission to retrieve a daffodil but instead they encounter a horde of demons" I would select a PC based on the daffodil mission. Rise of the Goblin Guild is awful in that regard: what the PC knows as he arrives is not in sync with the scenario description.
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Woran wrote:While we can all agree that a public list of what monsters are in a scenario, we also all know that the GM shared prep site is free access for anyone.
If people want to cheat, they will cheat. Either by going to the prep site and dowloading the statblocks, or by buying a scenario before playing it if they really want to go all the way.I think its pretty reasonable to ask what scenario's have a certain type of monster, so you can give your players a more enjoyable experience. If a player reads here that there are kobolds in scenario X, its hardly going to be game breaking information.
No, but a player that reads that there are say,
** spoiler omitted ** in a particular scenario certainly has a distinct advantage.knowing that there's a ** spoiler omitted ** in a scenario where you wouldn't expect it fosters a metagamey paranoia that ruins the big surprise.
I would be quite unhappy if someone where to spoil the enemies of Night Marsh for my players, that adventure really needs those to be secret.
Obviously if I catch someone cheating, like reacting to something they have no chance of knowing, well, there are plenty of scenarios, where even if I follow the tactic to the letter, I can be a real bastard of a GM.
I really hope, that his never happens, it is really not fun for anybody involved.
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I think the previewtext should be everything you know before the scenario, maybe this is because we read tthem while signing up on warhorn but i appreciate if our GM says bevore the game: "this scenario would be grat for your ...." or "You realy should play this scenario with a charackter that knows ... (the blackros/ recurring Big bad)" But there should no list of enemies per scenario in the net becuase there will be people who abuse it -> I know that they likely can cheat with GM-prep but with more options there will be more temptation.