Stacking Fast Healing


Rules Questions


Ok, just looking for a little clarification here. If I were to make a character that gained Fast Healing from multiple sources, like the vermonous hunter aspect of the worm, boots of the earth (http://www.pfsdb.com/magicitems/boots-of-the-earth) or the barbarian rage power Regenerative Vigor, would they stack with each other? Normally rules state that things of the same type don't stack with each other, however if i were to have healing from two separate clerics at the same time they would both heal me. I would think that i would get healing from one thing (say the boots of the earth) for 1 point then get healing from something else (aspect of the worm) for another point. Because they are all from different sources, I would think they all provide healing. Thoughts?


Healing from two separate clerics is not stacking healing. They are both instantaneous effects.

You cannot stack Fast Healing. Fast Healing is an ongoing effect, you only get the best one.


And you favorited your own post. Delightful.

Gauss is right, fast healing doesn't stack.

Sczarni

A creature with the fast healing special quality regains hit points at an exceptional rate, usually 1 or more hit points per round, as given in the creature's entry. Except where noted here, fast healing is just like natural healing. Fast healing does not restore hit points lost from starvation, thirst, or suffocation, nor does it allow a creature to regrow lost body parts. Unless otherwise stated, it does not allow lost body parts to be reattached. Fast healing continues to function (even at negative hit points) until a creature dies, at which point the effects of fast healing end immediately.

Format: fast healing 5; Location: hp.

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