Steven "Troll" O'Neal |
Okay, so I'm working on a modern Urban Fantasy campaign setting, and in it they have a vaccine against Ghoul Fever. However 1 in 10000 people have a negative reaction to it and become half-undead and phenethylamine deficient. So here's a rough overview of the template I want to use for them.
Can be applied to any living creature that isn't immune to disease. Type remains the same, but gains the half-undead subtype.
Gains DR3/magic. Must consume significant source (at least one meal worth) of phenethylamine dense foods (can be found most often in vitamin supplements, dark chocolate, and brain matter), or else begin to suffer from the effects of The Hunger rules (can be found in Blood of the Night). Becomes a carrier of a mutated Ghoul Fever virus (DC 13, injury bite, onset 1 day, frequency 1/day, effect 1 con damage and 1 dex damage, cure 2 consecutive saves) anyone that would be killed by ability damage instead gains this template. Base creature gains +2 to Strength.
I'm thinking the CR for this one should be like +1, maybe only +0. What do y'all think?
Puna'chong |
I don't know what "The Hunger" does. I'd have to get this information before I could evaluate. I have an inkling, but the actual crunch would be nice. Template seems like a +1 CR would be fine. As far as threatening in terms of saves, players are notoriously impossible to kill off with disease, and +2 STR isn't big, but 3/magic could give lower level players a run for their money. On average, too, this'll be affecting pretty low level creatures (I assume), so +1 shouldn't push it too far.
Steven "Troll" O'Neal |
Hunger rules can be found here. It basically makes the creature lose most of the benefits of the template if they fail a save.