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Come on, admit it.
I know that you have at least one completely bananas, game breaking character concept you wanted to play in the organized campaign but you didn't because it you know deep in your heart it was completely bat-shit and there's no way anyone would, could, or should let you play it.
For me, I had this crazy idea for a Chaotic-Evil Fire Giant Prince who steals a treasured crown from some adventurers and tries to wear it on his finger like a ring, only to discover it's actually a Helm of Opposite Alignment and suddenly becomes Lawful-Good.
Another idea was for a zombie who has some how maintained his personality behind the grave and is trying to hide the fact that he's a rotting corpse from his fellow Pathfinders...but he keeps hearing the voice of the Lich that raised him in his head.
Neither of those two ideas are possible, nor should they be, but I know I'm not alone. Like 90 percent of this hobby is about creativity so It's hard to color inside the lines some time. I wanna hear the most insane character concept you've ever come up with, the less appropriate for organized Play the better.

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I have this dream of a monk who's actually fun to play and able to contribute to fights and do cool things past 6th level.
I have this dream of a rogue who can't be replaced with "Summon Monster N" for opening doors and removing traps.
I have this burning desire to play a full BAB melee martial and not be outclassed by the pets and eidolons when they get pounce.

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I wanted to play this CG drow noble ranger...
I had a couple of really good Drow character ideas. I had this great "Reformed Drow/Ex-Spoiled Princess" idea I wanted to run with.
One thing that struck me as odd was that in the new DnD, they added Drow to the "Racial Variations" of Base Class Elves, bringing this cookie jar everyone wants to open a little closer to the bottom shelf where little fat kids can open and stuff their faces.
And as long as we're on the subject of DnD, I always wanted to play the "reformed Mind Flayer" concept from Exalted Deeds.

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I have this dream of a monk who's actually fun to play and able to contribute to fights and do cool things past 6th level.
I have this dream of a rogue who can't be replaced with "Summon Monster N" for opening doors and removing traps.
I have this burning desire to play a full BAB melee martial and not be outclassed by the pets and eidolons when they get pounce.
Mad fool.

KestrelZ |

To be a member of an all half-celestial party with mythic tiers.
Then again, when I want over the top, I play superhero RPGs. PCs that are bulletproof, fly, and can juggle cars are considered typical. You want outlandish back story? A typical superhero origin story is wildly outlandish (survive a nuclear blast? Bitten by a genetically modified weasel? Is actually a living star that has taken human form? You get the idea).

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The mystic brourge.
Bloodrager Primalist and dual cursed oracle with lame and legalistic curse ( or your choice ). Go into Rage Prophet. Now you can use arcane and divine spells, wands, scrolls. He is a scholar cursed by an ancient spirit of extreme bro rage that overtakes him in times of stress. Eventually he can call upon this spirit to directly aid him.
He is as useful off the field as he is on the field, where he can frontline damage brawl.
Bro.

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Gunslinger/Summoner who uses siege weapons mounted on his eidolon, if that's even possible, or merely uses his eidolon as his siege helper.
I actually built a PFS-legal character concept similar to this in a random thread asking about Summoner multiclassing. Check it out.

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So, I was GMing On Sharrowsmith's Trail this weekend, and got mugged by a character concept during a dinner break.
Gnome Riftwarden cultist of Black Butterfly. metamagic-reduction traits to make silent still prestidigitation something that he can do any time, any where.
Fully bleached (for no mechanical benefit). uses the prestidigitation to pass as "normal" gnome coloration.
until it's time to be the Buterfly's Sting. Then the war paint comes on and you get the purely blacked out angry gnome casty.
I haven't figured out how to make the mechanics fun at the table, but the concept got me terrible glares from Farrindor...

Death_Keeper |

I had a cursed sword in another game... my character was the sword, and the person who picked me up became my equipment... It was hilarious... in one fight, my wielder (an old man) was unable to beat a young, strong, swordsman. I had my puppet throw the sword to his opponent (Who didn't know the sword was cursed/intelligent) the poor fool caught it.

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Pun-Pun. It'd be fun to actually run him to the "level of ascension" and explore how his partymembers react.
So, start the game and immediately ascend? Pun-Pun's level of ascension is 1.
Anyway, for something more on-topic, there's my Flurry of Bows character idea. Monk of the Empty Hand that chucks longbows at people.

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I have 2
Fighter 2
Berserker of the Society Trait
Weapon Finesse, Risky Striker (B), Piranha Strike (B), Extra Rage
Ring of Seven Lovely Colors and Agile Amulet of Mighty Fists
Assume Dex 20 at lvl 4, 14 Con 14 Wis 9 Cha.
Rage +4 Dex and claws 18 rounds per day (4 + Con base, 2 from lvl 2 barb, 3 from trait, 6 from feat, 1 from barbarian chew)
Claw/Claw/Bite + 13/+13/+13 to hit (+4 Bab + 9 Dex + 2 Size - 2 piranha strike (-1 AC from Risky Striker))
Damage is 1d3 + 17 (+ 9 dex, +4 piranha strike, +4 risky striker)
AC is 22 (Base 10, + 9 dex +2 size + 1 natural armor - 1 risky striker +1 deflection from ring) can have a wizard drop mage armor on you for more. A level of martial artist monk would pump your ac by 3 (2 from wis, 1 from dodge feat)