Familiar Folio fun. What else can you do with this stuff?


Advice

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Grand Lodge

Thanks!

It sounds like it was intended (or is at least not an unwanted side-effect) to exclude Improved Familiars from these archetypes. I agree that Imp Familiar has been kind of a default choice in a lot of cases.

Here's the best FAQ thread I could find for anyone else who wants clarity on Improved Familiar's pre-reqs.

Designer

Markov Spiked Chain wrote:

Thanks!

It sounds like it was intended (or is at least not an unwanted side-effect) to exclude Improved Familiars from these archetypes. I agree that Imp Familiar has been kind of a default choice in a lot of cases.

Here's the best FAQ thread I could find for anyone else who wants clarity on Improved Familiar's pre-reqs.

Yeah, that seems like a reasonable one to use, though sometimes new threads do better; always hard to say, and I can never predict it. Anyway, if this one becomes a hot enough FAQ subject, I'll be sure to put it on the queue!

Sovereign Court

I thought of a combo last night: druid with bear animal companion with eagle familiar decoy archetype and druid takes telepathic bond feat.

Now the druid can be in two places at once, running a meeting with the fey court at one end of the forest and staking out a goblin lair with the party at the other! :)

So many npc / villain options too!

Designer

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Purple Dragon Knight wrote:

I thought of a combo last night: druid with bear animal companion with eagle familiar decoy archetype and druid takes telepathic bond feat.

Now the druid can be in two places at once, running a meeting with the fey court at one end of the forest and staking out a goblin lair with the party at the other! :)

So many npc / villain options too!

The druid could also confuse people by wild shaping into an eagle and having the eagle take the druid's shape. Who's the real druid now?

Grand Lodge

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Now you can Wildshape in to a Chicken!


1 person marked this as FAQ candidate.

A question; a Homunculist gets a "living homonculus in the shape of an animal or vermin". Does that mean it's a living creature and NOT a construct like other homonculi? If so, what type does it have? does it give the skill bonus like a normal familiar?

Vivisectionist idea; Viv gets anthropomorphic animal as an extract at 7th level and can make it permanent at 9th.
Share spells says a wizard may cast spells on his familiar even if the familiar doesn't have the requisite type.
Give the Vivisectionist a Familiar using feats, use anthro-animal on it, make it permanent later.

Now you have a humanoid shaped familiar who can use/wear normally shaped magic items.

I don't know if you'll have enough levels to take the Eldritch Guardian for shared combat feats.


blackbloodtroll: You can summon Celestial Chickens with Summon Minor Monster!


What happens if the BBEG summons 1d4+1 chickens on that green tunic wearing Fighter with the lyrakien azata familiar?

Scarab Sages

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CalethosVB wrote:
What happens if the BBEG summons 1d4+1 chickens on that green tunic wearing Fighter with the lyrakien azata familiar?

The familiar shouts "HEY, LISTEN!!!" and then the green tunic wearing Fighter snaps and attacks the familiar.

Grand Lodge

Quick Build Sketch:
Half Orc
Fighter(Eldritch Guardian) 2/Bloodrager(Blood Conduit, Bloodline Familiar) 1

Str 16+2
etc

Feats
1. Sympathetic Rage
3. Amplified Rage (Unfortunately not a Combat feat?)
(Blood Conduit: Improved Trip)

Goat Familiar (Valet Archetype)
Str 12

Your rage gives you a 26Str, and an 18Str (small) Familiar.


blackbloodtroll wrote:

Chickens.

This brought both chicken stats, and chicken familiars, to Pathfinder.

That, alone, made this book worth it for me.

Under the Ecology section, does it tell why they cross roads?

/cevah


Other Miscellaneous Chicken-Related Antics:

Getting a Chicken Familiar and Evolved Familiar (Skilled: Craft (eggs)).

A Skald who specializes in summoning chickens, inspiring them into a rage, and fighting alongside them with a Double Chicken Saber.

(To those who have been hoping that this thread would not dissolve into a tangent about chickens, I sincerely apologize. But I must admit, I cannot understand your mindset.)


What the heck would Craft(eggs) do? It doesn't need a craft skill to just lay them...

Silver Crusade

1 person marked this as FAQ candidate. 1 person marked this as a favorite.
Natan Linggod 327 wrote:
A question; a Homunculist gets a "living homonculus in the shape of an animal or vermin". Does that mean it's a living creature and NOT a construct like other homonculi? If so, what type does it have? does it give the skill bonus like a normal familiar?

Yeah, this has been something I've been wondering, since there's a lot of mods you can do to a homunculus that could really make it more interesting. Also does this creature take the stats of the creature it turns into, or the homunculus? And if it's the homunculus, does it have a con score, or the con score of the creature that it's replicating?

I need to know this before I can design my dino riding halfling pounce monster that may or may not shoot acid.


Personally I like the Giant Flea familiar. It can make a 120' jump charge.


Crunch: It's a homunculus
Fluff: in the shape of an animal or vermin


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Crunch: It's a LIVING homonculus.
If that bit was just fluff, why not say "The Homonculist gains a homonculus in the shape of an animal or vermin".
Adding 'living' to the sentence is pointless for an ability description unless the homonculous is actually alive. Somehow.

Aside from the living construct racial base in Advanced Races, there are no rules covering this.

Also, if it's in the shape of an animal or vermin, does it still gain it's normal bite attack? poison? flight ability? Which movement type/rate does it gain; a homonculus' or the animal?

Does it get "Speak with animals of its kind"? If so, which animals, the shape it's taken or other homonculi?


a) "Living" is not a rules term. It has no crunch meaning.
b) A homunculus has a bite attack with poison, fly speed and so on.
c) Since it's not acquired via the improved familiar feat and there is no other reason to assume it doesn't, it gets the speak with animals of its kind ability, though it technically does nothing. I suppose it could be argued that it can talk to other constructs (violation of "animals") or to animals of the type that the homunculus has the shape of (violation of "type") though.


Living IS a rules term. Look at necromancy spells and healing spells. For instance, you need to target a living creature to heal a creature with cure light wounds or attack them with a chill touch or slay living.


It does have meaning in the rules though. for eg. spells can target "living creatures" and not work on constructs and undead.

If 'living' was not meant to have meaning in the description of the ability, then it was a pointless addition that just adds confusion. The sentence ,and intent, would have been much clearer without it.

As for fly speed, what about animal shapes that don't have wings? Like turtle. do they then gain wings? do they magically fly with no visible means?

Sovereign Court

Mark Seifter wrote:
Purple Dragon Knight wrote:

I thought of a combo last night: druid with bear animal companion with eagle familiar decoy archetype and druid takes telepathic bond feat.

Now the druid can be in two places at once, running a meeting with the fey court at one end of the forest and staking out a goblin lair with the party at the other! :)

So many npc / villain options too!

The druid could also confuse people by wild shaping into an eagle and having the eagle take the druid's shape. Who's the real druid now?

exactly! And when the timer runs out on the decoy it reverts to its eagle form, which is not uncommon sight when druids are concerned!

Honestly Mark i think Familiar Folio is a game changer. Years of fun ahead thanks to this!!!

Sovereign Court

Mark i have a suggestion for a future book! For a while now people have been trying to combine familiar / animal companion / leadership cohort (our variations of these) into one creature.

However it either falls short or it's overpowered. Would you consider tackling this concept in a future book?

When i look at the synergist witch i see the potential foundations of combined creatures... You could have a synergist type of build where the character absorbs all these creatures within herself of you could combine familiar/ac/cohort into one separate creature by working out an "equivalent CR" formulae... etc.

That would help speed up the game too...


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Kobold Goatlancer/CR2
LE male humanoid (kobold) adept 3/warrior 2
Str 12, Dex 15, Con 12, Int 10, Wis 12, Cha 8
HP 26 (3d6+2d10+5)
AC 20; touch 13; Flat Footed 17 (armor +5, Dex +2, natural +1, shield +1, size +1)
Fort +4, Ref +3, Will +4
Weakness: Light Sensitivity
Melee mwk lance +6 (1d6+1; x3 damage on mounted charge)
Range mwk sling +7 (1d3+1)
Spells (CL3; concentration +4)
1st Burning Hands, Protection from Good (x2)
0th Detect Magic, Guidance, Stabilize
Skills Handle Animal +7, Perception +6, Ride +13
Feats Mounted Combat, Ride By Attack, Spirited Charge
SQ Beast Bond +2 to Handle Animal and Ride checks
Familiar: goat (Mauler archetype)
Gear: +1 chain shirt armor, mwk light shield, x8 scrolls: scorching ray (CL 3), scroll: Mirror Image (CL3), x2 scrolls: Cure Light Wounds (CL1), other gear

Minutes before combat: cast Protection from Good on himself, familiar; cast Guidance on himself and Familiar; cast Mirror Image on self

In battle: attempt to charge with lance as much as possible. If there is a foe with an AC that is too hard to hit in melee stay at short range and cast Scorching Ray from scrolls or use Burning Hands spell. During mounted charges goat attempts a charge attack with its gore attack. The goat will be in battle form with a 15 strength and Medium size; it has swapped out its starting feat for Power Attack:

Goat melee gore +4 (1d6+4)

If both lance and goat manage to hit on a charge the average is 21 damage in a round. If this monster were used against an APL 3 party or lower it has the possibility of finishing the part singlehandedly if its buffs are in place. If you want this creature to completely anhialate the party give it CL3 scrolls of Bull's Strength and possibly either Cat's Grace or Invisibility.


Natan Linggod 327 wrote:
What the heck would Craft(eggs) do? It doesn't need a craft skill to just lay them...

Maybe if could then lay golden eggs?


What familiar choice would you give to a Eldritch Guardian 2/Bloodrager(Primalist)/Shadowdancer who's specialty is mage hunting? I'm trying to find the best flank buddy and can't decide whether I would be better going with an Improved Familiar, or an archetyped "normal" familiar.

Silver Crusade RPG Superstar 2014 Top 16

Ok building on the idea that someone had up-thread, I've come up with a build for a Carnivalist Rogue with a Mauler familiar that I think will kick some serious butt.

Level 1: Human Carnivalist Rogue 1, Mauler familiar (Peacock), Feats: Weapon Focus (Boarding Pike), Dodge
Level 2: Rogue 2, Sneak +1d6
Level 3: Eldritch Guardian/Lore Warden Fighter 1, Feat: Power Attack, Retrain Weapon Focus (Boarding Pike->Earth Breaker?)
Level 4: Fighter 2, Share Training
Level 5: Snakebite Striker Brawler 1, Sneak Attack +2d6, Improved Unarmed Strike, Feat: Boon Companion
Level 6: Greensting Slayer Magus 1, Arcane pool sneak 1d6
Level 7: Inner Sea Pirate 1, Sneak Attack +3d6, Feat: Dragon Style
Level 8: Sleepless Detective 1, Sneak Attack +4d6
Levels 9-X: Rogue

I imagine this guy as a jovial bard-type pirate who is quick to anger, and his peacock would be both beautiful and deadly. Its battle form would allow it to fly over enemies' heads to flank with the rogue, then deal sneak damage with both its talons.

At 8th level, with an Earth Breaker, the rogue would be dealing 2d6 + 1.5x Str + 3 (Power Attack) + 5d6 sneak (with a use of arcane pool) and his peacock familiar would be dealing 1d4 + 1 + 2 (Power Attack) + 4d6 sneak with each of two talons, plus any enhancement bonuses to Strength that you've purchased of course. They'd also both be able to charge through rough terrain and ally's squares thanks to Dragon Style. Not too shabby!

I hate to use a feat on Boon Companion instead of another Combat feat that they can share, but in order to keep increasing the familiar's Strength, I don't see another option. The other downside here is that the peacock familiar starts with a relatively low Strength... the Wallaby or Goat or something like that might be a better choice, but I do like the idea of the peacock flying over the enemy's head to flank. Any other suggestions on how to optimize this further?


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Natan Linggod 327 wrote:
What the heck would Craft(eggs) do? It doesn't need a craft skill to just lay them...

Peter Carl Fabergé did take the Feat Skill Focus (Craft Eggs) :-)

http://de.wikipedia.org/wiki/Peter_Carl_Faberg%C3%A9


cartmanbeck wrote:


Level 3: Eldritch Guardian/Lore Warden Fighter 1, Feat: Power Attack, Retrain Weapon Focus (Boarding Pike->Earth Breaker?)

Eldritch guardian and Lore Warden don't stack, sadly.

Silver Crusade RPG Superstar 2014 Top 16

LoneKnave wrote:
cartmanbeck wrote:


Level 3: Eldritch Guardian/Lore Warden Fighter 1, Feat: Power Attack, Retrain Weapon Focus (Boarding Pike->Earth Breaker?)
Eldritch guardian and Lore Warden don't stack, sadly.

Whoops, you're right, Lore Warden switches out Bravery. Oh well, a few less skill points, no big deal to drop Lore Warden from the build. :)


The mauler archetype familiar loses the ability to speak even if it's a type that normally could; does that affect the speak with master familiar ability?


Am I crazy, or could a Decoy familiar read/use scrolls? The Mockingbird extraordinary ability states they can speak any of the master's languages at 5th level. So long as it can open and hold the scroll (I'm looking at you MONKEY) then it can UMD a scroll you have correct?


Protoman wrote:
The mauler archetype familiar loses the ability to speak even if it's a type that normally could; does that affect the speak with master familiar ability?

The bond forged in blood ability replaces speak with master and speak with animals of its kind. Even mauler ravens lose their ability to speak


Apraham Lincoln wrote:
Protoman wrote:
The mauler archetype familiar loses the ability to speak even if it's a type that normally could; does that affect the speak with master familiar ability?
The bond forged in blood ability replaces speak with master and speak with animals of its kind. Even mauler ravens lose their ability to speak

AH RIGHT! Missed that part when I read over PDF. Darn no telepathic link feat for that idea.

Scarab Sages

Although you could speak with a mauler via speak with animals, feral speech, telepathy, or any other method of talking to animals.

Sovereign Court

Mark Hoover wrote:
Am I crazy, or could a Decoy familiar read/use scrolls? The Mockingbird extraordinary ability states they can speak any of the master's languages at 5th level. So long as it can open and hold the scroll (I'm looking at you MONKEY) then it can UMD a scroll you have correct?

Yes, and wands... due to hands... wands are a straight UMD DC 20

Sovereign Court

Hmm... why am I thinking of this stuff... you could use a decoy to sleep with your mistress while you are out robbing a bank... alibi!

Grand Lodge

Um. Ewww.

Sovereign Court

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Markov Spiked Chain wrote:
Um. Ewww.

imagine the face of your pet monkey when he returns to his natural form... probably traumatized... :)


If your table uses Path of War Eldritch Guardian can do interesting things with Martial Training.


So far my favorite use is to use that Knowledge Familiar archetype to save your character skill points. It's great for a Magus, Cleric, Wizard, Sorceror, Shaman, Witch, some Bloodragers, or anyone who takes Eldritch Heritage Arcane!

Does anyone have a list of every way to obtain a familiar?

Scarab Sages

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Hell, I've known people who would do this.


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber
Lessah wrote:
To add to your plan, both weapon and armour proficiency are listed as feats with the combat tag :-)

You do know that fighters don't get those feats, right? They get the proficiency. If they had the actual feats, then they'd be able to retrain them out (either via their class ability or the retraining rules).

Who would want Martial Weapon Proficiency (short bows) when they could have Power Attack instead (and they don't even happen to use short bows)?

As such, your familiar doesn't get them I'm afraid.


Purple Dragon Knight wrote:
Hmm... why am I thinking of this stuff... you could use a decoy to sleep with your mistress while you are out robbing a bank... alibi!

"Ok monkey, we're here at the bank. You know what you need to do to keep Lady Auran busy while I do the job right? I KNOW you don't like your side of the mission, but we've been over this! Alright, synchronize watches; you've got 11 minutes. 3...2...1...MARK! Good luck other me..."

That is a WEIRD Ocean's 11 set up.

Sovereign Court

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Monkey, now in human form: "You know me boss! all I need is 2 min... then I'll have 9 min to apologize profusely and perhaps make myself a sandwich!"


What if she asked for seconds. And imagine if the watch alarm started beeping right in the middle alerting the end of the duration? Boy would her face be red...


Mark Hoover wrote:
What if she asked for seconds. And imagine if the watch alarm started beeping right in the middle alerting the end of the duration? Boy would her face be red...

Take Eldritch heritage: Arcane, now you have your effective wizard level X 2 - 2 for everything involving the familiar, that would give him 20 mins even ;)

Sovereign Court

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Lol!
"Monkey see! Monkey dooooooo!"
Would be his finish move scream. ..
:P


Purple, can I subscribe to you?


Purple Dragon Knight wrote:
Markov Spiked Chain wrote:
Um. Ewww.
imagine the face of your pet monkey when he returns to his natural form... probably traumatized... :)

Not if it's a Bonobo. Would probably be it's first suggested plan actually.

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