
Jin Hebimoto |

Jin Hebimoto wrote:Living is for Noobs, If I take a hit then it wasted its attack on me. Avg damage wouldnt kill me but I'd be one away from death.Meaning if it rolls one higher than average, it kills ya. Or uses its Breath Weapon, in which case multiple of you guys are in trouble. Even if it rolls average, you're out of commission. If you act fully on your turn, you die.
TBH if this guy was played intelligently you'd have no chance, but at least Jimi was nice enough to have it play the "Run up and whack ya" game on the first round instead of Breathing on 2-3 of you and mopping up the survivors. The Psion and Cryptic are within auto-unconscious or dead on average damage range from that. The Psion could actually very well be screwed even if he passes the save on that.
This has nothing to do with being nice, you cant Surprise round Breath if there is nothing there and the Breath, while nice you only use when there is more of them in the cone.
The rest I will agree on which I assumed would happen. And character death is something that happens I wasnt too hurt by it.

wraithstrike |

Dice rolls are luck. They can be calculated, but you can't say for sure what they will be because they don't always follow the average.
As for your ability to make a fight close that is a gift some people have, but at level 1 when people can easily die, I wont' say it is skill to throw a winter wolf at a party. It could have happened that the entire party rolled nat 1's, which I have seen happen.
Real life scenario:
I was playing a particular AP, and we were attacked by goblins. Nobody in the party could roll above a 3. That simple fight lasted over 2 hours in real life. Luckily for us the GM was rolling(out in the open) terribly also.
Later we started the game again with a new group and we all rolled well and all the goblins died quickly. It was not even 30 minutes in RL time.
You never really know what the dice will do.

Jin Hebimoto |

Yeah Luck is a factor in games such as this but avg is what you should generally go by. I would truthfully have been less concerned if we had some form of ranged attacker
Before that was a Ranger and Gunslinger.. Assuming both of them were there the creature could have surely died before even killing one person, possibly.
Also apparently I killed it.. not made it run away. But that was mostly due to luck. Which I dont fall on with a 20/x3 weapon

jimibones83 |

I never tried to assume what a single roll would be, just made a prediction on an overall outcome based on my own weighing of odds. The prediction could not have been more accurate.
Also, this has nothing to do with wraithstrikes post, but I wanted to point out that I was wrong, the wolf didn't run. I misread Jin's damage. They actually slayed it.

Rynjin |

Crits aren't luck, they are a chance that can be calculated.
Luck has everything to do with chance.
Lucks (Noun): a combination of circumstances, events, etc., operating by chance to bring good or ill to a person:
If something only has a 5% chance to happen, you got lucky when it happened to happen at the right moment to give you an advantage.
The term I used might be silly if used by a fool, but it's hard to call a guy a fool when he just predicted the exact outcome of something. Perhaps I know exactly what I'm talking about, and it's just easier for you to tell yourself I got lucky than admit when you were wrong.
"I was right" doesn't mean an outcome was likely.
You made a bet, it happened to be correct. Because of an event you could not be sure would happen.
That is called luck.
And if the truth of this weren't apparent enough, I'd like to point out, again, that the crit wasn't necessary, it just sped things up. If he had not scored the crit, the next guy to hit would have caused the wolf to flee.
Assuming the next guy hit, sure.
Again, you assumed a lot of things here. Assume multiple people hit, and deal enough damage each time. When your party really only has two people that can both A.) Take a hit from the thing (well, actually, the Soulknife likely would have been dropped on one hit anyway) and B.) Deal enough damage to matter.
You gambled. It paid out, kudos.
Playing it off as you doing movie style calculations and being 100% sure of the outcome because of those (even though calculating that out would not point to it being a likely outcome in comparison to the creature winning) is just silly.
Yeah Luck is a factor in games such as this but avg is what you should generally go by. I would truthfully have been less concerned if we had some form of ranged attacker
Before that was a Ranger and Gunslinger.. Assuming both of them were there the creature could have surely died before even killing one person, possibly.
Also apparently I killed it.. not made it run away. But that was mostly due to luck. Which I dont fall on with a 20/x3 weapon
With a 6 man party including two more full BaB characters the outcome would have shifted closer to your success by a great deal, but that wasn't the scenario presented to me.
Even then, on average your chances were each less 50/50 that you would hit, and deal roughly 1/3 of his HP. Assuming you're using Power Attack, you have, what, +4 to-hit? At best? So that's a 13 to hit.
His chances are 50/50 OR BETTER of hitting and dropping any of you besides your Aegis. Your Soulknife is wearing, what, Studded Leather? So he has an AC of maybe 15. He gets hit on a 5, and knocked unconscious on a less than average roll (10+2 Con+1 FCB is less than the 15 average damage).
Somehow I doubt the Cryptic or Psion had anything tucked away that would help all that much.
So yes, it was definitely luck either way.

jimibones83 |

TBH if this guy was played intelligently you'd have no chance, but at least Jimi was nice enough to have it play the "Run up and whack ya" game on the first round instead of Breathing on 2-3 of you and mopping up the survivors.
I didn't really get a chance to use the breath weapon. You only get a standard action in a surprise round, so I used it to charge. I only got 1 other turn, I held the breath weapon until I could catch more people with it. I like how you have been nothing but wrong yet still consider my playing of the situation to be unintelligent.
And by like I mean annoyed.

jimibones83 |

To get things back on topic what was your ruling for feeding a potion to a conscious person?
If you mentioned it then I somehow missed it.
I decided it would be a move for the guy to pull the potion, a standard for him to pour it, and a standard for the drinker to drink it.
After I realized that it's actually a full round action to administer one to an unconscious person though, I could see room to debate it taking longer. However, I figured it might only take longer because the person is unconscious and isn't really drinking it. Also, it shouldn't take longer to pour than to drink. Of course, you could just require each party to use a full round action as well, but I decided to stick to the original decision because of the difference between conscious and unconscious.

DarkPhoenixx |

Aaaaaand one well placed crit, the wolf dropped to 2hp, and took off running. All turned out as I said it would. I'm sure plenty of you will chalk it up to luck, but results speak for themselves. It went down as I said it would go down. The crit was not necessary, but it did speed it up.
From my experience crits often appear just when you need them.
Not sure why this topic have so much negative tho.

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Im that guy.
You are assuming that there is any action when it comes to drinking it. I'm saying that they are forcing it to be applied to you. Drinking it provokes as they can slap you while you are putting the potion to your mouth most likely Sundering the potion OR you. Much like casting cure spell provokes but having someone else cast it and placing it on you doesnt. it is the same as applying an oil or other magical balm. It doesnt suddenly take ANOTHER standard to help someone apply magic Oil to my Axe.
If I were unconscious, Stunned, Dazed, paralyzed.. Whatever and fed a potion AND it was my turn next, I would have had no downsides whatsoever. Yet somehow being conscious of your effort to help me.. makes it harder.
People dont do it all the time because Potions are inferior to Spells/Magic/SU abilities that can also apply effects.. And because potions are expensive.
Actually you're wrong if you were bleeding out and I was forcefeeding a cure potion to you, it's a full round action. Which provokes.