
CAHaugen |
Okay, so a rather interesting point was made at work.
I'll spare you the bulk and write it out this way;
>Eastern Weapons: Nodachi; TH sword dealing P or S.
>Improved Trip + Greater Trip
>Tripping now activates an AoO against opponent
>Opponent is now Prone; -4 AC against melee attacks
>For your AoO (Whether it's resolved prior or latter isn't the topic at hand), you motion to attack
>Piercing
>Suppose you land a Critical (The 18-20 + Improved Critical makes it 15-20, or a 25% chance, so that's pretty set)
>Impaling Critical + Improved Impaling Critical
>Your opponent is now physically stuck on your sword, while on the ground
>Must succeed a Grapple Check to remove
>You also have Improved Grapple & Greater Grapple
>Your chances at beating their Grapple Check is greater
>Your opponent is now both Prone and Grappled, with your weapon skewered through them
Does this now further count as being Entangled - allowing you to move the Grappled Condition into Pinned?
Systematically it makes sense. If your opponent is laying on the ground with a sword through their gut and they can't move, that should count as being Pinned, right?
I understand many will use this argument;
"A pinned creature is tightly bound and can take few actions. A pinned creature cannot move and is denied its Dexterity bonus. A pinned character also takes an additional –4 penalty to his Armor Class. "
But if you've a sword sticking through you, and you are on the ground, and you've failed a Grapple to remove it, then you may not be "tightly bound" but you most certainly aren't moving anywhere. It's like holding down your steak with a fork. That sucker's stuck there.
So we must examine Entangled;
"The character is ensnared. Being entangled impedes movement, but does not entirely prevent it unless the bonds are anchored to an immobile object or tethered by an opposing force."
What this tells me is that if you are on the ground and a sword is stuck through your gut (Possibly into the soil below you as well), you are now staked to the ground. It's like being nailed to a tree; You are stuck. You can't move. Period. The PC holding you there is the "opposing force" that you are "tethered" to.
So, in this instance, does the victim suffer from the following;
>Prone
>Grappled
>Entangled
>Pinned
And if so, what does this look like against their stats? I understand Pinned is a more sever form of Grappled so their stats don't stack, but what about stacking with Entangle and Prone?

dragonhunterq |

You only ever apply the conditions each of those abilities tells you to add. Adding any other conditions is a houserule.
So your foe is prone and must make a grapple check to remove your weapon. That's it. He is not actually grappled, he doesn't have the grappled condition. He most certainly isn't either entangled or pinned.
Still not a bad position to have your foe though.

BinkyBo |

I know the bulk of your question/idea comes after this (with entangle etc)... but this works better for what can be done.
>Eastern Weapons: Nodachi; TH sword dealing P or S.
>Improved Trip + Greater Trip
>Tripping now activates an AoO against opponent
>Opponent is now Prone; -4 AC against melee attacks
>For your AoO (Whether it's resolved prior or latter isn't the topic at hand), you motion to attack
>Hamatula Strike
>Your opponent is now physically stuck on your sword, while on the ground
>Must succeed a Grapple Check to remove
>You also have Improved Grapple & Greater Grapple
>Your chances at beating their Grapple Check is greater
>Your opponent is now both Prone and Grappled, with your weapon skewered through them