Dragonsbane777 |
+1 glosz :)
Quote:
Actually quite the opposite. The last campaign I played in had an Arcane Gnome Beguiler who overclocked his INT. The poor monsters we encountered barely stood a chance against his glitterdust and deep slumber spells. Our DM had to crank up the defences to overcome his high DCs.
Exactly. Having to turn up all the critters because of a caster with insane DCs isn't really fun for the other players.
Dragonsbane777 |
Saigo Takamori wrote:
The paladin restriction shouldn't be droped.it's the main drawback for beiing a Paladin, and nearly all their habilities are alignement based. If you want to make a "fighter of the god", the warpriest would be a better choice.
Changes this in my rules, excellent suggestion. Does just what I wanted.